CS Discoveries 2, Mrs. Ponciano-Period 3 Assignments
- Instructor
- Mrs. L. Ponciano
- Term
- 2022-2023 School Year
- Department
- Math
- Description
-
Upcoming Assignments
No upcoming assignments.
Past Assignments
Due:
Click on the link below.
Sign in to Code.org in the upper right of your screen or you won't receive credit for today's activity.
If you don't see your name in the upper right corner, you are NOT signed in.
Complete and click "Continue" or "Finish" on all 22 levels.
Take a screenshot of your completed level 22 - NOT the certificate.
Click "Share" when you're done and post the link as a comment.
Any questions? Please ask.
Mrs. Ponciano
Sign in to Code.org in the upper right of your screen or you won't receive credit for today's activity.
If you don't see your name in the upper right corner, you are NOT signed in.
Complete and click "Continue" or "Finish" on all 22 levels.
Take a screenshot of your completed level 22 - NOT the certificate.
Click "Share" when you're done and post the link as a comment.
Any questions? Please ask.
Mrs. Ponciano
Due:
Click on the link below.
Sign in to Code.org in the upper right of your screen or you won't receive credit for today's activity.
If you don't see your name in the upper right corner, you are NOT signed in.
Complete and click "Continue" or "Finish" on all 10 levels.
Take a screenshot of your completed level 11 - NOT the certificate.
Any questions? Please ask.
Mrs. Ponciano
Sign in to Code.org in the upper right of your screen or you won't receive credit for today's activity.
If you don't see your name in the upper right corner, you are NOT signed in.
Complete and click "Continue" or "Finish" on all 10 levels.
Take a screenshot of your completed level 11 - NOT the certificate.
Any questions? Please ask.
Mrs. Ponciano
Due:
Click on the link below.
Sign in to Code.org in the upper right of your screen or you won't receive credit for today's activity.
If you don't see your name in the upper right corner, you are NOT signed in.
Complete and click "Continue" or "Finish" on all 10 levels.
Take a screenshot of your completed level 11 - NOT the certificate.
Any questions? Please ask.
Mrs. Ponciano
Sign in to Code.org in the upper right of your screen or you won't receive credit for today's activity.
If you don't see your name in the upper right corner, you are NOT signed in.
Complete and click "Continue" or "Finish" on all 10 levels.
Take a screenshot of your completed level 11 - NOT the certificate.
Any questions? Please ask.
Mrs. Ponciano
Due:
Click on the link below.
Sign in to Code.org in the upper right of your screen or you won't receive credit for today's activity.
If you don't see your name in the upper right corner, you are NOT signed in.
Complete and click "Continue" or "Finish" on all 10 levels.
Take a screenshot of your completed level 11 - NOT the certificate.
Any questions? Please ask.
Mrs. Ponciano
Sign in to Code.org in the upper right of your screen or you won't receive credit for today's activity.
If you don't see your name in the upper right corner, you are NOT signed in.
Complete and click "Continue" or "Finish" on all 10 levels.
Take a screenshot of your completed level 11 - NOT the certificate.
Any questions? Please ask.
Mrs. Ponciano
Due:
U6L18: Develop and test a prototype for an innovative computing device based on the Circuit Playground.
1. Go through the slides as a group.
2. Discuss journal prompts as a team. If I posted them as a journal assignment, then answer the questions in your journal.
3. Complete the activity guide, following the prompts in the slides.
4. Use the Student Checklist and Student Rubric as references to help guide your work.
Any questions? Please ask.
Mrs. Ponciano
1. Go through the slides as a group.
2. Discuss journal prompts as a team. If I posted them as a journal assignment, then answer the questions in your journal.
3. Complete the activity guide, following the prompts in the slides.
4. Use the Student Checklist and Student Rubric as references to help guide your work.
Any questions? Please ask.
Mrs. Ponciano
Due:
U6L18: Develop and test a prototype for an innovative computing device based on the Circuit Playground
Read and complete as instructed on all levels (5 points):
Level 5: End of Unit Survey
Any questions? Please ask.
Mrs. Ponciano
Read and complete as instructed on all levels (5 points):
Level 5: End of Unit Survey
Any questions? Please ask.
Mrs. Ponciano
Due:
U6L18: Develop and test a prototype for an innovative computing device based on the Circuit Playground
Read and complete as instructed on all levels (5 points):
Level 5: End of Unit Survey
Any questions? Please ask.
Mrs. Ponciano
Read and complete as instructed on all levels (5 points):
Level 5: End of Unit Survey
Any questions? Please ask.
Mrs. Ponciano
Due:
U6L18: Develop and test a prototype for an innovative computing device based on the Circuit Playground
Read and complete as instructed on all levels (5 points):
Level 5: End of Unit Survey
Any questions? Please ask.
Mrs. Ponciano
Read and complete as instructed on all levels (5 points):
Level 5: End of Unit Survey
Any questions? Please ask.
Mrs. Ponciano
Due:
U6L17: How can I use external buttons to create physical prototypes?
Read and complete as instructed on all levels (7 points):
Level 5: Complete activities a - d (+3 points)
Level 6: Assessment (+3 points)
Level 7: Choose 1 activity
Any questions? Please ask.
Mrs. Ponciano
Read and complete as instructed on all levels (7 points):
Level 5: Complete activities a - d (+3 points)
Level 6: Assessment (+3 points)
Level 7: Choose 1 activity
Any questions? Please ask.
Mrs. Ponciano
Due:
U6L17: How can I use external buttons to create physical prototypes?
Read and complete as instructed on all levels (7 points):
Level 5: Complete activities a - d (+3 points)
Level 6: Assessment (+3 points)
Level 7: Choose 1 activity
Any questions? Please ask.
Mrs. Ponciano
Read and complete as instructed on all levels (7 points):
Level 5: Complete activities a - d (+3 points)
Level 6: Assessment (+3 points)
Level 7: Choose 1 activity
Any questions? Please ask.
Mrs. Ponciano
Due:
U6L16: How can I use external LEDs to create physical prototypes?
Read and complete as instructed on all levels (8 points):
Level 6: Complete activities a - c (+2 points)
Level 7: Assessment (+3 points)
Level 8: Choose 1 activity
Any questions? Please ask.
Mrs. Ponciano
Read and complete as instructed on all levels (8 points):
Level 6: Complete activities a - c (+2 points)
Level 7: Assessment (+3 points)
Level 8: Choose 1 activity
Any questions? Please ask.
Mrs. Ponciano
Due:
Vocabulary:
Circuit - A device that provides a path for an electric current to flow, often modifying that current. In computers, circuits allow for simple logical and mathematical operations using electricity.
Prototype - A first or early model of a product that allows you to test assumptions before developing a final version.
Introduced Code:
digitalWrite(pin, value)
pinMode(pin, mode)
var myLed = createLed(pin);
Circuit - A device that provides a path for an electric current to flow, often modifying that current. In computers, circuits allow for simple logical and mathematical operations using electricity.
Prototype - A first or early model of a product that allows you to test assumptions before developing a final version.
Introduced Code:
digitalWrite(pin, value)
pinMode(pin, mode)
var myLed = createLed(pin);
Due:
U6L6: Create a piece of interactive artwork using the sensors on the Circuit Playground and physical materials.
1. Go through the slides as a group.
2. Discuss journal prompts as a team. If I posted them as a journal assignment, then answer the questions in your journal.
3. Complete the activity guide, following the prompts in the slides.
4. Use the Peer Review and Student Rubric as references to help guide your work.
Any questions? Please ask.
Mrs. Ponciano
1. Go through the slides as a group.
2. Discuss journal prompts as a team. If I posted them as a journal assignment, then answer the questions in your journal.
3. Complete the activity guide, following the prompts in the slides.
4. Use the Peer Review and Student Rubric as references to help guide your work.
Any questions? Please ask.
Mrs. Ponciano
Due:
U6L15 - Read and complete as instructed on all levels (3 points):
Use the project guide and student rubric to guide you.
Any questions? Please ask.
Mrs. Ponciano
Use the project guide and student rubric to guide you.
Any questions? Please ask.
Mrs. Ponciano
Due:
-Take a screenshot of your last completed level.
-If possible, post the link to your game in the comment section.
Any questions? Please ask.
Mrs. Ponciano
-If possible, post the link to your game in the comment section.
Any questions? Please ask.
Mrs. Ponciano
Due:
-Take a screenshot of your last completed level.
-If possible, post the link to your game in the comment section.
Any questions? Please ask.
Mrs. Ponciano
-If possible, post the link to your game in the comment section.
Any questions? Please ask.
Mrs. Ponciano
Due:
U6L14: How can I use the buzzer to play musical notes or songs?
Read and complete as instructed on all levels (13 points):
Level 12: Complete activities a - c (+2 points)
Level 13: Assessment (+3 points)
Any questions? Please ask.
Mrs. Ponciano
Read and complete as instructed on all levels (13 points):
Level 12: Complete activities a - c (+2 points)
Level 13: Assessment (+3 points)
Any questions? Please ask.
Mrs. Ponciano
Due:
U6L6: Create a piece of interactive artwork using the sensors on the Circuit Playground and physical materials.
1. Go through the slides as a group.
2. Discuss journal prompts as a team. If I posted them as a journal assignment, then answer the questions in your journal.
3. Complete the activity guide, following the prompts in the slides.
4. Use the Peer Review and Student Rubric as references to help guide your work.
Any questions? Please ask.
Mrs. Ponciano
1. Go through the slides as a group.
2. Discuss journal prompts as a team. If I posted them as a journal assignment, then answer the questions in your journal.
3. Complete the activity guide, following the prompts in the slides.
4. Use the Peer Review and Student Rubric as references to help guide your work.
Any questions? Please ask.
Mrs. Ponciano
Due:
U6L15 - Read and complete as instructed on all levels (3 points):
Use the project guide and student rubric to guide you.
Any questions? Please ask.
Mrs. Ponciano
Use the project guide and student rubric to guide you.
Any questions? Please ask.
Mrs. Ponciano
Due:
U6L12: How can I use the accelerometer to create apps?
Read and complete as instructed on all levels (9 points):
Level 7: Complete activities (a) - (e) [+4 points]
Level 8: Assessment (+3 points)
Level 9: Complete activity a and 1 challenge activity of your choice (+1 point)
Any questions? Please ask.
Mrs. Ponciano
Read and complete as instructed on all levels (9 points):
Level 7: Complete activities (a) - (e) [+4 points]
Level 8: Assessment (+3 points)
Level 9: Complete activity a and 1 challenge activity of your choice (+1 point)
Any questions? Please ask.
Mrs. Ponciano
Due:
U6L14: How can I use the buzzer to play musical notes or songs?
Read and complete as instructed on all levels (13 points):
Level 12: Complete activities a - c (+2 points)
Level 13: Assessment (+3 points)
Any questions? Please ask.
Mrs. Ponciano
Read and complete as instructed on all levels (13 points):
Level 12: Complete activities a - c (+2 points)
Level 13: Assessment (+3 points)
Any questions? Please ask.
Mrs. Ponciano
Due:
U6L13:
How can I use the buzzer to play musical notes or songs?
Read and complete as instructed on all levels (13 points):
Level 11: Assessment (+3 points)
Level 12: Complete 1 challenge activity of your choice (+1 point)
Any questions? Please ask.
Mrs. Ponciano
How can I use the buzzer to play musical notes or songs?
Read and complete as instructed on all levels (13 points):
Level 11: Assessment (+3 points)
Level 12: Complete 1 challenge activity of your choice (+1 point)
Any questions? Please ask.
Mrs. Ponciano
Due:
U6L13: How can I use the buzzer to play musical notes or songs?
Read and complete as instructed on all levels (13 points):
Level 11: Assessment (+3 points)
Level 12: Complete 1 challenge activity of your choice (+1 point)
Any questions? Please ask.
Mrs. Ponciano
Read and complete as instructed on all levels (13 points):
Level 11: Assessment (+3 points)
Level 12: Complete 1 challenge activity of your choice (+1 point)
Any questions? Please ask.
Mrs. Ponciano
Due:
U6L11: How can I use sensors to detect changes in the environment?
Read and complete as instructed on all levels (10 points):
Level 8: Complete activities (a) - (d) [+3 points]
Level 9: Assessment (+3 points)
Level 10: Complete 1 challenge activity (you choose any one)
Any questions? Please ask.
Mrs. Ponciano
Read and complete as instructed on all levels (10 points):
Level 8: Complete activities (a) - (d) [+3 points]
Level 9: Assessment (+3 points)
Level 10: Complete 1 challenge activity (you choose any one)
Any questions? Please ask.
Mrs. Ponciano
Due:
U6L10 - Read and complete as instructed on all levels (5 points):
Use the project guide and student rubric to guide you.
Any questions? Please ask.
Mrs. Ponciano
Use the project guide and student rubric to guide you.
Any questions? Please ask.
Mrs. Ponciano
Due:
U6L6:
Create a project that incorporates physical materials into its design
Create a project that uses a variety of inputs and outputs from the circuit playground and app screen
1. Go through the slides as a group.
2. Discuss journal prompts as a team. If I posted them as a journal assignment, then answer the questions in your journal.
3. Complete the activity guide, following the prompts in the slides.
4. Use the Peer Review and Student Rubric as references to help guide your work.
Any questions? Please ask.
Mrs. Ponciano
Create a project that incorporates physical materials into its design
Create a project that uses a variety of inputs and outputs from the circuit playground and app screen
1. Go through the slides as a group.
2. Discuss journal prompts as a team. If I posted them as a journal assignment, then answer the questions in your journal.
3. Complete the activity guide, following the prompts in the slides.
4. Use the Peer Review and Student Rubric as references to help guide your work.
Any questions? Please ask.
Mrs. Ponciano
Due:
Click on the link below.
Sign in to hatch in the upper right of your screen or you won't receive credit for today's activity.
If you don't see your name in the upper right corner, you are NOT signed in.
Complete and click "Continue" or "Finish" on all 9 levels.
Take a screenshot of your completed level 9 or certificate (with your name on it) and submit.
Any questions? Please ask.
Mrs. Ponciano
Sign in to hatch in the upper right of your screen or you won't receive credit for today's activity.
If you don't see your name in the upper right corner, you are NOT signed in.
Complete and click "Continue" or "Finish" on all 9 levels.
Take a screenshot of your completed level 9 or certificate (with your name on it) and submit.
Any questions? Please ask.
Mrs. Ponciano
Due:
U6L8: How can we use the app screen for user input?
Read and complete as instructed on all levels (10 points):
Level 8: Complete activities (a) - (d) [+3 points]
Level 9: Assessment (+3 points)
Level 10: Complete activities (a) - (e or f) [+4 points]
Any questions? Please ask.
Mrs. Ponciano
Read and complete as instructed on all levels (10 points):
Level 8: Complete activities (a) - (d) [+3 points]
Level 9: Assessment (+3 points)
Level 10: Complete activities (a) - (e or f) [+4 points]
Any questions? Please ask.
Mrs. Ponciano
Due:
Create a chart like the one below
Write down all the design elements or circuit playground components that go in each box
Any questions? Please ask.
Mrs. Ponciano
Write down all the design elements or circuit playground components that go in each box
Any questions? Please ask.
Mrs. Ponciano
Due:
U6L9: How can I use inputs and outputs from both the circuit playground and the app screen?
Read and complete as instructed on all levels (8 points):
Level 6: Complete activities (a) - (e) [+4 points]
Level 7: Assessment (+3 points)
Level 8: Complete 1 challenge activity (you choose any one)
Any questions? Please ask.
Mrs. Ponciano
Read and complete as instructed on all levels (8 points):
Level 6: Complete activities (a) - (e) [+4 points]
Level 7: Assessment (+3 points)
Level 8: Complete 1 challenge activity (you choose any one)
Any questions? Please ask.
Mrs. Ponciano
Due:
U6L7: How can you use the colored LEDs in an app?
Read and complete as instructed on all levels (8 points):
Level 6: Complete activities (a) - (d) [+3 points]
Level 7: Assessment (+3 points)
Level 8: Complete activities (a) - (e) [+4 points]
Any questions? Please ask.
Mrs. Ponciano
Read and complete as instructed on all levels (8 points):
Level 6: Complete activities (a) - (d) [+3 points]
Level 7: Assessment (+3 points)
Level 8: Complete activities (a) - (e) [+4 points]
Any questions? Please ask.
Mrs. Ponciano
Due:
U6L6: How can I use events and variables to create an app that collects and analyzes data?
Read and complete as instructed on all levels (4 points):
Level 4: Assessment Level (+9 points)
Your app has at least 2 inputs
Your app has at least 3 different outputs
Your app has at least 2 variables
Your app has at least 2 if statements
Any questions? Please ask.
Mrs. Ponciano
Read and complete as instructed on all levels (4 points):
Level 4: Assessment Level (+9 points)
Your app has at least 2 inputs
Your app has at least 3 different outputs
Your app has at least 2 variables
Your app has at least 2 if statements
Any questions? Please ask.
Mrs. Ponciano
Due:
U6L6: How can I use events and variables to create an app that collects and analyzes data?
Go through the slides as a group.
Discuss journal prompts as a team. If I posted them as a journal assignment, then answer the questions in your journal.
Complete the activity guide, following the prompts in the slides.
Any questions? Please ask.
Mrs. Ponciano
Go through the slides as a group.
Discuss journal prompts as a team. If I posted them as a journal assignment, then answer the questions in your journal.
Complete the activity guide, following the prompts in the slides.
Any questions? Please ask.
Mrs. Ponciano
Due:
U6L5: How can I create more complex programs that keep track of information and make decisions?
Read and complete as instructed on all levels (14 points):
Level 13: Assessment (+3 points)
Level 14: Complete activities (a) - (e) [+4 points]
Any questions? Please ask.
Mrs. Ponciano
Read and complete as instructed on all levels (14 points):
Level 13: Assessment (+3 points)
Level 14: Complete activities (a) - (e) [+4 points]
Any questions? Please ask.
Mrs. Ponciano
Due:
Click on the link below and answer all the questions.
You will receive points according to the thoughtfulness of your responses.
Any questions? Please ask.
Mrs. Ponciano
You will receive points according to the thoughtfulness of your responses.
Any questions? Please ask.
Mrs. Ponciano
Due:
Click on the link below.
Sign in to code.org in the upper right of your screen or you won't receive credit for today's activity.
If you don't see your name in the upper right corner, you are NOT signed in.
Complete and click "Continue" or "Finish" on all 12 levels.
Take a screenshot of your completed level 12 or certificate (with your name on it) and submit.
Any questions? Please ask.
Mrs. Ponciano
Sign in to code.org in the upper right of your screen or you won't receive credit for today's activity.
If you don't see your name in the upper right corner, you are NOT signed in.
Complete and click "Continue" or "Finish" on all 12 levels.
Take a screenshot of your completed level 12 or certificate (with your name on it) and submit.
Any questions? Please ask.
Mrs. Ponciano
Due:
U6L3: How can you update design elements of an app?
Read and complete as instructed on all levels (10 points):
Level 7: Complete all activities, (a) - (d) [+3 points]
Level 8: Assessment (+3 points)
Level 9: Complete activities (a) - (d) [+3 points]
Any questions? Please ask.
Mrs. Ponciano
Read and complete as instructed on all levels (10 points):
Level 7: Complete all activities, (a) - (d) [+3 points]
Level 8: Assessment (+3 points)
Level 9: Complete activities (a) - (d) [+3 points]
Any questions? Please ask.
Mrs. Ponciano
Due:
U6L4: How can the user interact with the circuit playground for input?
Read and complete as instructed on all levels (8 points):
Level 6: Complete all activities, (a) - (e) [+4 points]
Level 7: Assessment (+3 points)
Level 8: Complete activities (a) - (c) [+2 points]
Any questions? Please ask.
Mrs. Ponciano
Read and complete as instructed on all levels (8 points):
Level 6: Complete all activities, (a) - (e) [+4 points]
Level 7: Assessment (+3 points)
Level 8: Complete activities (a) - (c) [+2 points]
Any questions? Please ask.
Mrs. Ponciano
Due:
U6L2: What outputs can I control on the circuit playground?
Read and complete as instructed on all levels (10 points):
Level 8: Complete all activities, (a) - (e) [+4 points]
Level 9: Assessment (+3 points)
Level 10: Complete activities (a) - (f) [+5 points]
Any questions? Please ask.
Mrs. Ponciano
Any questions? Please ask.
Mrs. Ponciano
Read and complete as instructed on all levels (10 points):
Level 8: Complete all activities, (a) - (e) [+4 points]
Level 9: Assessment (+3 points)
Level 10: Complete activities (a) - (f) [+5 points]
Any questions? Please ask.
Mrs. Ponciano
Any questions? Please ask.
Mrs. Ponciano
Due:
Thoughtfully complete both sides.
Submit pictures when done.
Any questions? Please ask.
Mrs. Ponciano
Submit pictures when done.
Any questions? Please ask.
Mrs. Ponciano
Due:
U6L1: What is a computing innovation?
Go through the slides as a group.
Discuss journal prompts as a team. If I posted them as a journal assignment, then answer the questions in your journal.
Complete the activity guide, following the prompts in the slides.
Any questions? Please ask.
Mrs. Ponciano
Go through the slides as a group.
Discuss journal prompts as a team. If I posted them as a journal assignment, then answer the questions in your journal.
Complete the activity guide, following the prompts in the slides.
Any questions? Please ask.
Mrs. Ponciano
Due:
Click on the link below.
Complete and click "Continue" or "Finish" on all 9 levels.
Take a screenshot of your completed level 9 and submit.
Any questions? Please ask.
Mrs. Ponciano
Complete and click "Continue" or "Finish" on all 9 levels.
Take a screenshot of your completed level 9 and submit.
Any questions? Please ask.
Mrs. Ponciano
Due:
Add your ideas, links and resources to the Google Doc below.
Due:
Vocabulary:
Innovation - A new or improved idea, device, product, etc. or the development thereof
Questions: Answer the questions after completing the activity guide.
What was the most surprising, cool or impressive thing that you found in your research?
If you could develop an innovation of your own, what would it be?
Innovation - A new or improved idea, device, product, etc. or the development thereof
Questions: Answer the questions after completing the activity guide.
What was the most surprising, cool or impressive thing that you found in your research?
If you could develop an innovation of your own, what would it be?
Due:
U4L21: How can I present the steps in our design process to people outside of our team?
1. Go through the slides as a group.
2. Discuss journal prompts as a team. If I posted them as a journal assignment, then answer the questions in your journal.
3. Use the Slides template linked below.
4. Let me know when you're done so you could complete the survey in Code.org.
Any questions? Please ask.
Mrs. Ponciano
1. Go through the slides as a group.
2. Discuss journal prompts as a team. If I posted them as a journal assignment, then answer the questions in your journal.
3. Use the Slides template linked below.
4. Let me know when you're done so you could complete the survey in Code.org.
Any questions? Please ask.
Mrs. Ponciano
Due:
Go to Unit 4, Lesson 17 on Code.org and complete all levels (2 points).
Assessment: level 2 (+8 points)
Any questions? Please ask.
Mrs. Ponciano
Assessment: level 2 (+8 points)
Any questions? Please ask.
Mrs. Ponciano
Due:
U4L18: How does our digital prototype work when tested by real users?
1. Go through the slides as a group.
2. Discuss journal prompts as a team. If I posted them as a journal assignment, then answer the questions in your journal.
3. View the sample apps on Code.org.
4. Complete the activity guide, following the prompts in the slides.
5. If you need to do a portion of the activity guide on a separate paper, upload a picture.
Any questions? Please ask.
Mrs. Ponciano
1. Go through the slides as a group.
2. Discuss journal prompts as a team. If I posted them as a journal assignment, then answer the questions in your journal.
3. View the sample apps on Code.org.
4. Complete the activity guide, following the prompts in the slides.
5. If you need to do a portion of the activity guide on a separate paper, upload a picture.
Any questions? Please ask.
Mrs. Ponciano
Due:
U4L19:
How can we create a plan to address bugs and features in our prototype?
1. Go through the slides as a group.
2. Discuss journal prompts as a team. If I posted them as a journal assignment, then answer the questions in your journal.
3. View the sample apps on Code.org.
4. Complete the activity guide, following the prompts in the slides.
5. If you need to do a portion of the activity guide on a separate paper, upload a picture.
Any questions? Please ask.
Mrs. Ponciano
How can we create a plan to address bugs and features in our prototype?
1. Go through the slides as a group.
2. Discuss journal prompts as a team. If I posted them as a journal assignment, then answer the questions in your journal.
3. View the sample apps on Code.org.
4. Complete the activity guide, following the prompts in the slides.
5. If you need to do a portion of the activity guide on a separate paper, upload a picture.
Any questions? Please ask.
Mrs. Ponciano
Due:
Go to Unit 4, Lesson 20 on Code.org.
Complete the one level.
Any questions? Please ask.
Mrs. Ponciano
Complete the one level.
Any questions? Please ask.
Mrs. Ponciano
Due:
U4L20: How can I track my work while we make updates to our app?
1. Go through the slides as a group.
2. Discuss journal prompts as a team. If I posted them as a journal assignment, then answer the questions in your journal.
3. View the sample apps on Code.org.
4. Complete the activity guide, following the prompts in the slides.
5. If you need to do a portion of the activity guide on a separate paper, upload a picture.
Any questions? Please ask.
Mrs. Ponciano
1. Go through the slides as a group.
2. Discuss journal prompts as a team. If I posted them as a journal assignment, then answer the questions in your journal.
3. View the sample apps on Code.org.
4. Complete the activity guide, following the prompts in the slides.
5. If you need to do a portion of the activity guide on a separate paper, upload a picture.
Any questions? Please ask.
Mrs. Ponciano
Due:
Sign in to Aeries Student Portal and open up your grade summary for CS Discoveries.
Use the "Totals" table at the bottom of your list of assignments to fill in your percent and mark for each grade.
You could write "pending" for tests, if your test is not graded, yet. It might be graded by this afternoon.
Place your completed form inside your notebook and put your notebook into your period's crate.
Your form must be signed before you upload a picture and turn in.
Any questions? Please ask.
Mrs. Ponciano
Use the "Totals" table at the bottom of your list of assignments to fill in your percent and mark for each grade.
You could write "pending" for tests, if your test is not graded, yet. It might be graded by this afternoon.
Place your completed form inside your notebook and put your notebook into your period's crate.
Your form must be signed before you upload a picture and turn in.
Any questions? Please ask.
Mrs. Ponciano
Due:
In your journal, copy:
Vocabulary:
Bug - Part of a program that does not work correctly.
Feature - Part of a program that adds functionality for the user
New Code:
console.log(message)
onEvent(id, type, function(event)){ ... }
setScreen(screenId)
Any questions? Please ask.
Mrs. Ponciano
Vocabulary:
Bug - Part of a program that does not work correctly.
Feature - Part of a program that adds functionality for the user
New Code:
console.log(message)
onEvent(id, type, function(event)){ ... }
setScreen(screenId)
Any questions? Please ask.
Mrs. Ponciano
Due:
U4L15: How can I design a digital prototype from a paper prototype?
1. Go through the slides as a group.
2. Discuss journal prompts as a team. If I posted them as a journal assignment, then answer the questions in your journal.
3. View the sample apps on Code.org.
4. Complete the activity guide, following the prompts in the slides.
5. If you need to do a portion of the activity guide on a separate paper, upload a picture.
Any questions? Please ask.
Mrs. Ponciano
1. Go through the slides as a group.
2. Discuss journal prompts as a team. If I posted them as a journal assignment, then answer the questions in your journal.
3. View the sample apps on Code.org.
4. Complete the activity guide, following the prompts in the slides.
5. If you need to do a portion of the activity guide on a separate paper, upload a picture.
Any questions? Please ask.
Mrs. Ponciano
Due:
Go to Unit 4, Lesson 15 on Code.org and complete all levels (2 points).
Assessment: level 2 (+8 points)
Any questions? Please ask.
Mrs. Ponciano
Assessment: level 2 (+8 points)
Any questions? Please ask.
Mrs. Ponciano
Due:
Go to Unit 4, Lesson 16 on Code.org and complete all levels (8 points).
Assessment: level 8 (+3 points)
Post a comment if you need more time than just today.
Any questions? Please ask.
Mrs. Ponciano
Assessment: level 8 (+3 points)
Post a comment if you need more time than just today.
Any questions? Please ask.
Mrs. Ponciano
Due:
U4L13: What can we learn by testing our prototype with real users?
1. Go through the slides as a group.
2. Discuss journal prompts as a team. If I posted them as a journal assignment, then answer the questions in your journal.
3. View the sample apps on Code.org.
4. Complete the activity guide, following the prompts in the slides.
Any questions? Please ask.
Mrs. Ponciano
1. Go through the slides as a group.
2. Discuss journal prompts as a team. If I posted them as a journal assignment, then answer the questions in your journal.
3. View the sample apps on Code.org.
4. Complete the activity guide, following the prompts in the slides.
Any questions? Please ask.
Mrs. Ponciano
Due:
Complete all levels (8 points):
If you don't see your name in the upper right corner, you are NOT signed in.
Assessment: level 8 (+3 points)
Any questions? Please ask.
Mrs. Ponciano
If you don't see your name in the upper right corner, you are NOT signed in.
Assessment: level 8 (+3 points)
Any questions? Please ask.
Mrs. Ponciano
Due:
U4L14: How can we use App Lab and Design Mode to create apps?
1. Go through the slides as a group.
2. Discuss journal prompts as a team. If I posted them as a journal assignment, then answer the questions in your journal.
3. View the sample apps on Code.org.
4. Complete the activity guide, following the prompts in the slides.
Any questions? Please ask.
Mrs. Ponciano
1. Go through the slides as a group.
2. Discuss journal prompts as a team. If I posted them as a journal assignment, then answer the questions in your journal.
3. View the sample apps on Code.org.
4. Complete the activity guide, following the prompts in the slides.
Any questions? Please ask.
Mrs. Ponciano
Due:
U4L11: What user interface elements will be useful for our app?
1. Go through the slides as a group.
2. Discuss journal prompts as a team. If I posted them as a journal assignment, then answer the questions in your journal.
3. View the sample apps on Code.org.
4. Complete the activity guide, following the prompts in the slides.
Any questions? Please ask.
Mrs. Ponciano
1. Go through the slides as a group.
2. Discuss journal prompts as a team. If I posted them as a journal assignment, then answer the questions in your journal.
3. View the sample apps on Code.org.
4. Complete the activity guide, following the prompts in the slides.
Any questions? Please ask.
Mrs. Ponciano
Due:
U4L12: How can we build a paper prototype for our app?
1. Go through the slides as a group.
2. Discuss journal prompts as a team. If I posted them as a journal assignment, then answer the questions in your journal.
3. View the sample apps on Code.org.
4. Complete the activity guide, following the prompts in the slides.
Any questions? Please ask.
Mrs. Ponciano
1. Go through the slides as a group.
2. Discuss journal prompts as a team. If I posted them as a journal assignment, then answer the questions in your journal.
3. View the sample apps on Code.org.
4. Complete the activity guide, following the prompts in the slides.
Any questions? Please ask.
Mrs. Ponciano
Due:
Vocabulary
Prototype - A first or early model of a product that allows you to test assumptions before developing a final version
Prompts
1. Based on what you and your team knows so far:
Who is the target user for your app?
What will your app look like?
How will the user interact with it?
2. Why is it a good idea to build a prototype before jumping into the final app?
When done, submit a picture.
Any questions? Please ask.
Mrs. Ponciano
Prototype - A first or early model of a product that allows you to test assumptions before developing a final version
Prompts
1. Based on what you and your team knows so far:
Who is the target user for your app?
What will your app look like?
How will the user interact with it?
2. Why is it a good idea to build a prototype before jumping into the final app?
When done, submit a picture.
Any questions? Please ask.
Mrs. Ponciano
Due:
Click on the link below.
Sign in to code.org (or I won't be able to give you credit for today's activity).
If you don't see your name in the upper right corner, you are NOT signed in.
Complete and click "Continue" or "Finish" on all 10 levels.
Take a screenshot of your completed level 10 and submit.
Any questions? Please ask.
Mrs. Ponciano
Sign in to code.org (or I won't be able to give you credit for today's activity).
If you don't see your name in the upper right corner, you are NOT signed in.
Complete and click "Continue" or "Finish" on all 10 levels.
Take a screenshot of your completed level 10 and submit.
Any questions? Please ask.
Mrs. Ponciano
Due:
Click on the link below.
Sign in to code.org (or I won't be able to give you credit for today's activity).
If you don't see your name in the upper right corner, you are NOT signed in.
Complete and click "Continue" or "Finish" on all 9 levels.
Take a screenshot of your completed level 9 and submit.
Any questions? Please ask.
Mrs. Ponciano
Sign in to code.org (or I won't be able to give you credit for today's activity).
If you don't see your name in the upper right corner, you are NOT signed in.
Complete and click "Continue" or "Finish" on all 9 levels.
Take a screenshot of your completed level 9 and submit.
Any questions? Please ask.
Mrs. Ponciano
Due:
U4L09: What is an App for Good we want to create?
1. Go through the slides as a group.
2. Discuss journal prompts as a team. If I posted them as a journal assignment, then answer the questions in your journal.
3. View the sample apps on Code.org.
4. Complete the activity guide, following the prompts in the slides.
Any questions? Please ask.
Mrs. Ponciano
1. Go through the slides as a group.
2. Discuss journal prompts as a team. If I posted them as a journal assignment, then answer the questions in your journal.
3. View the sample apps on Code.org.
4. Complete the activity guide, following the prompts in the slides.
Any questions? Please ask.
Mrs. Ponciano
Due:
Prompt:
What are two apps or pieces of technology that work to address a social issue or solve a problem for a community? What do they do? How do they do it?
1.
2.
When done, submit a picture.
Any questions? Please ask.
Mrs. Ponciano
What are two apps or pieces of technology that work to address a social issue or solve a problem for a community? What do they do? How do they do it?
1.
2.
When done, submit a picture.
Any questions? Please ask.
Mrs. Ponciano
Due:
U4L10: How can we use existing apps as inspiration for our own apps?
1. Go through the slides as a group.
2. Discuss journal prompts as a team. If I posted them as a journal assignment, then answer the questions in your journal.
3. View the sample apps on Code.org.
4. Complete the activity guide, following the prompts in the slides.
Any questions? Please ask.
Mrs. Ponciano
1. Go through the slides as a group.
2. Discuss journal prompts as a team. If I posted them as a journal assignment, then answer the questions in your journal.
3. View the sample apps on Code.org.
4. Complete the activity guide, following the prompts in the slides.
Any questions? Please ask.
Mrs. Ponciano
Due:
U4L06: How can we use feedback to improve an app?
1. Go through the slides as a group.
2. Discuss journal prompts as a team. If I posted them as a journal assignment, then answer the questions in your journal.
3. Complete the activity guide, following the prompts in the slides.
Any questions? Please ask.
Mrs. Ponciano
1. Go through the slides as a group.
2. Discuss journal prompts as a team. If I posted them as a journal assignment, then answer the questions in your journal.
3. Complete the activity guide, following the prompts in the slides.
Any questions? Please ask.
Mrs. Ponciano
Due:
U4L07: How can user interviews help us create apps to meet the needs of a user?
1. Go through the slides as a group.
2. Discuss journal prompts as a team. If I posted them as a journal assignment, then answer the questions in your journal.
3. Complete the activity guide, following the prompts in the slides.
Any questions? Please ask.
Mrs. Ponciano
1. Go through the slides as a group.
2. Discuss journal prompts as a team. If I posted them as a journal assignment, then answer the questions in your journal.
3. Complete the activity guide, following the prompts in the slides.
Any questions? Please ask.
Mrs. Ponciano
Due:
U4L08:
How can I develop an app prototype for a user?
1. Go through the slides as a group.
2. Discuss journal prompts as a team. If I posted them as a journal assignment, then answer the questions in your journal.
3. Complete the activity guide, following the prompts in the slides.
Any questions? Please ask.
Mrs. Ponciano
How can I develop an app prototype for a user?
1. Go through the slides as a group.
2. Discuss journal prompts as a team. If I posted them as a journal assignment, then answer the questions in your journal.
3. Complete the activity guide, following the prompts in the slides.
Any questions? Please ask.
Mrs. Ponciano
Due:
Vocabulary:
App - A piece of software designed for a purpose
Prototype - A first or early model of a product that allows you to test assumptions before developing a final version.
User Interface - The visual elements of a program through which a user controls or communicates with the application. Often abbreviated UI.
Prompt:
What apps do you or other people you know use?
When done, submit a picture.
Any questions? Please ask.
Mrs. Ponciano
App - A piece of software designed for a purpose
Prototype - A first or early model of a product that allows you to test assumptions before developing a final version.
User Interface - The visual elements of a program through which a user controls or communicates with the application. Often abbreviated UI.
Prompt:
What apps do you or other people you know use?
When done, submit a picture.
Any questions? Please ask.
Mrs. Ponciano
Due:
Before you start the lesson (U4L06):
Think about a piece of software (like an app) that was hard to use. Maybe you couldn't find something you needed, it was poorly organized, or just difficult to use.
What specifically didn't you like about it? Why didn't it meet your needs? How could it have been improved?
After you finish the lesson:
Remember the Problem Solving Process: Where do you think User Feedback fits in this process?
What do you think are next steps after gathering this user feedback?
When done, submit a picture.
Any questions? Please ask.
Mrs. Ponciano
Think about a piece of software (like an app) that was hard to use. Maybe you couldn't find something you needed, it was poorly organized, or just difficult to use.
What specifically didn't you like about it? Why didn't it meet your needs? How could it have been improved?
After you finish the lesson:
Remember the Problem Solving Process: Where do you think User Feedback fits in this process?
What do you think are next steps after gathering this user feedback?
When done, submit a picture.
Any questions? Please ask.
Mrs. Ponciano
Due:
U4L05: How can we test an app to make sure it meets a user's needs?
1. Go through the slides as a group.
2. Discuss journal prompts as a team. If I posted them as a journal assignment, then answer the questions in your journal.
3. Complete the activity guide, following the prompts in the slides.
Any questions? Please ask.
Mrs. Ponciano
1. Go through the slides as a group.
2. Discuss journal prompts as a team. If I posted them as a journal assignment, then answer the questions in your journal.
3. Complete the activity guide, following the prompts in the slides.
Any questions? Please ask.
Mrs. Ponciano
Due:
U4L03: How can we design for people other than ourselves?
1. Go through the slides as a group.
2. Discuss journal prompts as a team. If I posted them as a journal assignment, then answer the questions in your journal.
3. Complete the activity guide, following the prompts in the slides.
Any questions? Please ask.
Mrs. Ponciano
1. Go through the slides as a group.
2. Discuss journal prompts as a team. If I posted them as a journal assignment, then answer the questions in your journal.
3. Complete the activity guide, following the prompts in the slides.
Any questions? Please ask.
Mrs. Ponciano
Due:
U4L04: How can we design a product to meet a user's needs?
1. Go through the slides as a group.
2. Discuss journal prompts as a team. If I posted them as a journal assignment, then answer the questions in your journal.
3. Complete the activity guide, following the prompts in the slides.
Any questions? Please ask.
Mrs. Ponciano
1. Go through the slides as a group.
2. Discuss journal prompts as a team. If I posted them as a journal assignment, then answer the questions in your journal.
3. Complete the activity guide, following the prompts in the slides.
Any questions? Please ask.
Mrs. Ponciano
Due:
1. Copy the diagram into your journal, in the center of the page.
2. For each step of the process:
Write one general tip that could be useful no matter what problem someone is trying to solve.
OR, write an example (from one of your problems) for each step.
2. For each step of the process:
Write one general tip that could be useful no matter what problem someone is trying to solve.
OR, write an example (from one of your problems) for each step.
Due:
What are some common steps we can use to solve many different types of problems?
Complete the activity guide below.
Discuss each question with your group and collaborate on your response.
Answer all questions thoughtfully and completely, preferably in complete sentences.
Any questions? Please ask.
Mrs. Ponciano
Complete the activity guide below.
Discuss each question with your group and collaborate on your response.
Answer all questions thoughtfully and completely, preferably in complete sentences.
Any questions? Please ask.
Mrs. Ponciano
Due:
Vocabulary:
Empathy - In design, paying attention to a user's feelings and needs when designing a product.
User - Someone who uses an object, including software and hardware.
Usability - How easy, efficient, and satisfying it is to use a human-made object or device (including software).
Prompt: Let's think about products that look good vs products that are easy to use.
Give an example of a product that looked good but was hard to use?
What about something that was easy to use, but you didn't like how it looked.
When done, submit a picture.
Any questions? Please ask.
Mrs. Ponciano
Empathy - In design, paying attention to a user's feelings and needs when designing a product.
User - Someone who uses an object, including software and hardware.
Usability - How easy, efficient, and satisfying it is to use a human-made object or device (including software).
Prompt: Let's think about products that look good vs products that are easy to use.
Give an example of a product that looked good but was hard to use?
What about something that was easy to use, but you didn't like how it looked.
When done, submit a picture.
Any questions? Please ask.
Mrs. Ponciano
Due:
U4L02: How can we make sure a product is meeting the needs of a user?
1. Go through the slides as a group.
2. Discuss journal prompts. If I posted them as a journal assignment, then answer the questions in your journal.
3. Complete the activity guide, when prompted, using the profile that was given to you.
Any questions? Please ask.
Mrs. Ponciano
1. Go through the slides as a group.
2. Discuss journal prompts. If I posted them as a journal assignment, then answer the questions in your journal.
3. Complete the activity guide, when prompted, using the profile that was given to you.
Any questions? Please ask.
Mrs. Ponciano
Due:
On schedule 6 days (when we start with 6th period), we will have 3rd period during the 4th hour of the day.
For 6th graders, this is usually when you have lunch.
Would you prefer to have...
1st Lunch:
Period 6
Nutrition
Period 1
Period 2
Lunch
Period 3
Period 4
Period 5
OR, 2nd Lunch:
Period 6
Nutrition
Period 1
Period 2
Period 3
Lunch
Period 4
Period 5
For 6th graders, this is usually when you have lunch.
Would you prefer to have...
1st Lunch:
Period 6
Nutrition
Period 1
Period 2
Lunch
Period 3
Period 4
Period 5
OR, 2nd Lunch:
Period 6
Nutrition
Period 1
Period 2
Period 3
Lunch
Period 4
Period 5
Due:
Complete the activity guide below using Kami.
Discuss each question with your group and collaborate on your response.
Answer all questions thoughtfully and completely, preferably in complete sentences.
Any questions? Please ask.
Mrs. Ponciano
Discuss each question with your group and collaborate on your response.
Answer all questions thoughtfully and completely, preferably in complete sentences.
Any questions? Please ask.
Mrs. Ponciano
Due:
Complete the activity guide below using Kami.
Discuss each question with your group and collaborate on your response.
Answer all questions thoughtfully and completely, preferably in complete sentences.
Any questions? Please ask.
Mrs. Ponciano
Discuss each question with your group and collaborate on your response.
Answer all questions thoughtfully and completely, preferably in complete sentences.
Any questions? Please ask.
Mrs. Ponciano
Due:
After watching the videos:
Complete the journal questions by clicking on the link below the videos (that you watched in class)
When you have completed the Google Form, mark as done.
Any questions? Please ask.
Mrs. Ponciano
Complete the journal questions by clicking on the link below the videos (that you watched in class)
When you have completed the Google Form, mark as done.
Any questions? Please ask.
Mrs. Ponciano
Due:
Share the "Welcome Back!" slide show with your parents.
Ask them to read & sign the syllabus - it's in Spanish on the backside.
Take a CLEAR picture of the completed, bottom portion.
Submit the picture - if you don't know how to do that, please ask.
Any questions? Please ask.
Mrs. Ponciano
Ask them to read & sign the syllabus - it's in Spanish on the backside.
Take a CLEAR picture of the completed, bottom portion.
Submit the picture - if you don't know how to do that, please ask.
Any questions? Please ask.
Mrs. Ponciano
Due:
Click on the survey below.
When complete, mark as done.
Any questions? Please ask.
Mrs. Ponciano
When complete, mark as done.
Any questions? Please ask.
Mrs. Ponciano