CS Discoveries 1, Mrs. Ponciano-Period 3 Assignments

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Past Assignments

Due:

5/30: Long Live Wakanda, HOC in Google Classroom

5/30: Long Live Wakanda, HOC

Click on the link below.
Sign in to Code.org in the upper right of your screen or you won't receive credit for today's activity.
If you don't see your name in the upper right corner, you are NOT signed in.
Complete and click "Continue" or "Finish" on all 22 levels.
Take a screenshot of your completed level 22 - NOT the certificate.
Click "Share" when you're done and post the link as a comment.
Any questions? Please ask.
Mrs. Ponciano

Due:

6/1: Star Wars: Building a Galaxy, HOC in Google Classroom

6/1: Star Wars: Building a Galaxy, HOC

Click on the link below.
Sign in to Code.org in the upper right of your screen or you won't receive credit for today's activity.
If you don't see your name in the upper right corner, you are NOT signed in.
Complete and click "Continue" or "Finish" on all 15 levels.
Take a screenshot of your completed level 15 - NOT the certificate.
Click "Share" when you're done and post the link as a comment.
Any questions? Please ask.
Mrs. Ponciano

Due:

6/1: Star Wars: Building a Galaxy, HOC in Google Classroom

6/1: Star Wars: Building a Galaxy, HOC

Click on the link below.
Sign in to Code.org in the upper right of your screen or you won't receive credit for today's activity.
If you don't see your name in the upper right corner, you are NOT signed in.
Complete and click "Continue" or "Finish" on all 15 levels.
Take a screenshot of your completed level 15 - NOT the certificate.
Click "Share" when you're done and post the link as a comment.
Any questions? Please ask.
Mrs. Ponciano

Due:

6/1: Star Wars: Building a Galaxy, HOC in Google Classroom

6/1: Star Wars: Building a Galaxy, HOC

Click on the link below.
Sign in to Code.org in the upper right of your screen or you won't receive credit for today's activity.
If you don't see your name in the upper right corner, you are NOT signed in.
Complete and click "Continue" or "Finish" on all 15 levels.
Take a screenshot of your completed level 15 - NOT the certificate.
Click "Share" when you're done and post the link as a comment.
Any questions? Please ask.
Mrs. Ponciano

Due:

5/22: Hello World, HOC in Google Classroom

5/22: Hello World, HOC

Click on the link below.
Sign in to Code.org in the upper right of your screen or you won't receive credit for today's activity.
If you don't see your name in the upper right corner, you are NOT signed in.
Complete and click "Continue" or "Finish" on all 10 levels.
Take a screenshot of your completed level 11 - NOT the certificate.
Any questions? Please ask.
Mrs. Ponciano

Due:

5/22: Hello World, HOC in Google Classroom

5/22: Hello World, HOC

Click on the link below.
Sign in to Code.org in the upper right of your screen or you won't receive credit for today's activity.
If you don't see your name in the upper right corner, you are NOT signed in.
Complete and click "Continue" or "Finish" on all 10 levels.
Take a screenshot of your completed level 11 - NOT the certificate.
Any questions? Please ask.
Mrs. Ponciano

Due:

5/22: Hello World, HOC in Google Classroom

5/22: Hello World, HOC

Click on the link below.
Sign in to Code.org in the upper right of your screen or you won't receive credit for today's activity.
If you don't see your name in the upper right corner, you are NOT signed in.
Complete and click "Continue" or "Finish" on all 10 levels.
Take a screenshot of your completed level 11 - NOT the certificate.
Any questions? Please ask.
Mrs. Ponciano

Due:

5/23: T-rex Game, HOC in Google Classroom

5/23: T-rex Game, HOC

Click on the link below.
Sign in to Code.org in the upper right of your screen or you won't receive credit for today's activity.
If you don't see your name in the upper right corner, you are NOT signed in.
Complete and click "Continue" or "Finish" on all 9 levels.
Take a screenshot of your completed level 9 - NOT the certificate.
Any questions? Please ask.
Mrs. Ponciano

Due:

5/23: T-rex Game, HOC in Google Classroom

5/23: T-rex Game, HOC

Click on the link below.
Sign in to Code.org in the upper right of your screen or you won't receive credit for today's activity.
If you don't see your name in the upper right corner, you are NOT signed in.
Complete and click "Continue" or "Finish" on all 9 levels.
Take a screenshot of your completed level 9 - NOT the certificate.
Any questions? Please ask.
Mrs. Ponciano

Due:

5/23: T-rex Game, HOC in Google Classroom

5/23: T-rex Game, HOC

Click on the link below.
Sign in to Code.org in the upper right of your screen or you won't receive credit for today's activity.
If you don't see your name in the upper right corner, you are NOT signed in.
Complete and click "Continue" or "Finish" on all 9 levels.
Take a screenshot of your completed level 9 - NOT the certificate.
Any questions? Please ask.
Mrs. Ponciano

Due:

I would like my finished game from lesson 27 (5/9) graded: in Google Classroom

I would like my finished game from lesson 27 (5/9) graded:

Due:

I would like my finished game from lesson 27 (5/9) graded: in Google Classroom

I would like my finished game from lesson 27 (5/9) graded:

Due:

I would like my finished game from lesson 27 (5/9) graded: in Google Classroom

I would like my finished game from lesson 27 (5/9) graded:

Due:

Do you want to take CS Discoveries 2 next year? in Google Classroom

Do you want to take CS Discoveries 2 next year?

If you want to or plan to take CS Discoveries 2 next year, please let me know so I could make sure you were added to the class.

Due:

Do you want to take CS Discoveries 2 next year? in Google Classroom

Do you want to take CS Discoveries 2 next year?

If you want to or plan to take CS Discoveries 2 next year, please let me know so I could make sure you were added to the class.

Due:

Do you want to take CS Discoveries 2 next year? in Google Classroom

Do you want to take CS Discoveries 2 next year?

If you want to or plan to take CS Discoveries 2 next year, please let me know so I could make sure you were added to the class.

Due:

5/8: Project Guide - Design a Game in Google Classroom

5/8: Project Guide - Design a Game

U3L27: How can the five CS practices (problem solving, persistence, communication, collaboration, and creativity) help programmers to complete large projects?
Play the sample games on level 1 of Code.org before starting on your project guide.
Thoughtfully complete your project guide.
For the sketch, you may draw it in your journal and insert the picture into your activity guide or post the picture separately on Google Classroom.
Any questions? Please ask.
Mrs. Ponciano

Due:

5/9: Project - Design a Game in Google Classroom

5/9: Project - Design a Game

U3L27: How can the five CS practices (problem solving, persistence, communication, collaboration, and creativity) help programmers to complete large projects?

Read and complete as instructed on all levels:
Complete all items on the checklist: 23 points.
Use the rubric as a resource.
Post the link to your game in the class comments below. 👇🏼

Any questions? Please ask.
Mrs. Ponciano

Due:

5/8: Project Guide - Design a Game in Google Classroom

5/8: Project Guide - Design a Game

U3L27: How can the five CS practices (problem solving, persistence, communication, collaboration, and creativity) help programmers to complete large projects?
Play the sample games on level 1 of Code.org before starting on your project guide.
Thoughtfully complete your project guide.
For the sketch, you may draw it in your journal and insert the picture into your activity guide or post the picture separately on Google Classroom.
Any questions? Please ask.
Mrs. Ponciano

Due:

5/8: Project Guide - Design a Game in Google Classroom

5/8: Project Guide - Design a Game

U3L27: How can the five CS practices (problem solving, persistence, communication, collaboration, and creativity) help programmers to complete large projects?
Play the sample games on level 1 of Code.org before starting on your project guide.
Thoughtfully complete your project guide.
For the sketch, you may draw it in your journal and insert the picture into your activity guide or post the picture separately on Google Classroom.
Any questions? Please ask.
Mrs. Ponciano

Due:

CS Discoveries, Year 2 in Google Classroom

CS Discoveries, Year 2

Are you planning/interested in continuing with CS Discoveries 2?

Due:

CS Discoveries, Year 2 in Google Classroom

CS Discoveries, Year 2

Are you planning/interested in continuing with CS Discoveries 2?

Due:

CS Discoveries, Year 2 in Google Classroom

CS Discoveries, Year 2

Are you planning/interested in continuing with CS Discoveries 2?

Due:

4/26: Using the Game Design Process in Google Classroom

4/26: Using the Game Design Process

U3L26: How can the problem solving process help programmers to manage large projects?

Read and complete as instructed on all levels (18 points):
Level 18: Complete challenges a - e (+ 4 points)
Post the link to your game in the class comments below. 👇🏼
Any questions? Please ask.
Mrs. Ponciano

Due:

4/26: Project Guide - Planning your Platform Game in Google Classroom

4/26: Project Guide - Planning your Platform Game

U3L26: How can the problem solving process help programmers to manage large projects?

Play the sample game on level 1 of Code.org before starting on your project guide.
Thoughtfully complete your project guide.
For the sketch, you may draw it in your journal and insert the picture into your activity guide or post the picture separately on Google Classroom.
Any questions? Please ask.
Mrs. Ponciano

Due:

4/24: The Game Design Process in Google Classroom

4/24: The Game Design Process

U3L25: How does having a plan help to make a large project easier?

Read and complete as instructed on all levels (10 points):
Level 13: Complete challenges a - d (+ 3 points)
Any questions? Please ask.
Mrs. Ponciano

Due:

4/24: The Game Design Process in Google Classroom

4/24: The Game Design Process

U3L25: How does having a plan help to make a large project easier?

Read and complete as instructed on all levels (10 points):
Level 13: Complete challenges a - d (+ 3 points)
Post the link to your game in the comments below 👇🏼
Any questions? Please ask.
Mrs. Ponciano

Due:

4/17: Functions in Google Classroom

4/17: Functions

U3L24: How can programmers use functions to create their own abstractions?

Read and complete as instructed on all levels (8 points):
Level 5: Complete activities a - d (+3 points)

Level 9: Assessment (+3 points)

Level 10: Complete challenge a 
Any questions? Please ask.
Mrs. Ponciano

Due:

4/17: Functions in Google Classroom

4/17: Functions

U3L24: How can programmers use functions to create their own abstractions?

Read and complete as instructed on all levels (8 points):
Level 5: Complete activities a - d (+3 points)

Level 9: Assessment (+3 points)

Level 10: Complete challenge a 
Any questions? Please ask.
Mrs. Ponciano

Due:

4/17: Functions in Google Classroom

4/17: Functions

In your journal, copy:

Vocabulary:
Function - A named bit of programming instructions.

Answer the questions: Copy the question or answer in a complete sentence.
What's one block you'd like to have in Game Lab? 
What would it do? 
What code would it use to work?
Introduced Code: Highlight each block in green. 

function myFunction() { // function body, including optional "return" command. }
myFunction();Any questions? 
Please ask.
Mrs. Ponciano

Due:

4/17: Functions in Google Classroom

4/17: Functions

In your journal, copy:

Vocabulary:
Function - A named bit of programming instructions.

Answer the questions: Copy the question or answer in a complete sentence.
What's one block you'd like to have in Game Lab? 
What would it do? 
What code would it use to work?
Introduced Code: Highlight each block in green. 

function myFunction() { // function body, including optional "return" command. }
myFunction();
Any questions? Please ask.
Mrs. Ponciano

Due:

4/19: Make a Flappy Game, HOC in Google Classroom

4/19: Make a Flappy Game, HOC

Click on the link below.
Sign in to Code.org in the upper right of your screen or you won't receive credit for today's activity.
If you don't see your name in the upper right corner, you are NOT signed in.
Complete and click "Continue" or "Finish" on all 10 levels.
Take a screenshot of your completed level 10 .
Any questions? Please ask.
Mrs. Ponciano

Due:

4/19: Make a Flappy Game, HOC in Google Classroom

4/19: Make a Flappy Game, HOC

Click on the link below.
Sign in to Code.org in the upper right of your screen or you won't receive credit for today's activity.
If you don't see your name in the upper right corner, you are NOT signed in.
Complete and click "Continue" or "Finish" on all 10 levels.
Take a screenshot of your completed level 10 .
Any questions? Please ask.
Mrs. Ponciano

Due:

4/20: Defender Games in Google Classroom

4/20: Defender Games

Answer the questions in a complete sentence (or, copy the questions and then answer):

After you've play the sample game (or watched someone else play it) on level 1 of lesson 25.
If you were making this program…
What sprites would you need?
What variables would you need?
What functions would you use?
Any questions? Please ask.
Mrs. Ponciano

Due:

4/20: Defender Games in Google Classroom

4/20: Defender Games

Answer the questions in a complete sentence (or, copy the questions and then answer):

After you've play the sample game (or watched someone else play it) on level 1 of lesson 25.
If you were making this program…
What sprites would you need?
What variables would you need?
What functions would you use?
Any questions? Please ask.
Mrs. Ponciano

Due:

4/11: Project Guide, Mini-Project Flyer Game in Google Classroom

4/11: Project Guide, Mini-Project Flyer Game

U3L23: How can the new types of collisions and modeling movement be used to create a game?

Read and complete as instructed on all levels (8 points):

Use the sample game on level 1 of Code.org to complete the first portion of your activity guide.
Thoughtfully complete your project guide.
For the background, you may draw it in your journal and insert the picture into your activity guide or post the picture separately on Google Classroom.
Any questions? Please ask.
Mrs. Ponciano

Due:

4/11: Mini-Project Flyer Game in Google Classroom

4/11: Mini-Project Flyer Game

U3L23: How can the new types of collisions and modeling movement be used to create a game?

Read and complete as instructed on all levels (8 points):
1. Complete level 1 on Code.org.
2. Complete your project guide.
3. Then, complete levels 2-8 on Code.org and include:

Background - 1 point
4 Sprites (player, target and 2 obstacles) or more - 4 points
Falling - 1 point
Jumping - 1 points
Floating left & right - 2 points
Looping - 1 points

Sprite Interactions - 2 points
Any questions? Please ask.
Mrs. Ponciano

Due:

4/11: Collisions  in Google Classroom

4/11: Collisions

In your journal, copy:

Vocabulary:
Abstraction - a simplified representation of something more complex. Abstractions allow you to hide details to help you manage complexity, focus on relevant concepts, and reason about problems at a higher level.

Introduced Code: Highlight each block in pink. 
For each of the following collision types, describe what happens between the sprite and the target. 
Look at your levels in lesson 22 if you're not sure.
sprite.bounce(target):

sprite.bounceOff(target):

sprite.collide(target):

sprite.displace(target):
Any questions? Please ask.
Mrs. Ponciano

Due:

3/20: Mini-Project Guide, Side Scroller in Google Classroom

3/20: Mini-Project Guide, Side Scroller

U3L20: 

How can the new types of sprite movement and collision detection be used to create a game?
Complete level 1 on Code.org before starting the activity guide.
Thoughtfully complete all parts of the activity guide.

Go to Code.org and complete levels 2-8.
Any questions? Please ask.
Mrs. Ponciano

Due:

3/20: Mini-Project. Side Scroller in Google Classroom

3/20: Mini-Project. Side Scroller

U3L20: How can the new types of sprite movement and collision detection be used to create a game?

Read and complete as instructed on all levels (8 points):
1. Complete level 1 on Code.org.
2. Complete your activity guide.
3. Complete levels 3-8 on Code.org and include:

Background - 1 point
3 Sprites (player, target and obstacle) or more - 3 points
Player controls  - 3 points
Looping - 2 points
Sprite interactions - 2 points

Scoreboard - 1 point
Any questions? Please ask.
Mrs. Ponciano

Due:

4/4: Complex Sprite Movement in Google Classroom

4/4: Complex Sprite Movement

U3L21: How can previous blocks be combined in new patterns to make interesting movements?

Read and complete as instructed on all levels (7 points):
Level 5: Complete activities a - b (+1 point)

Level 6: Assessment (+3 points)

Level 7: Complete challenges a - b (+1 point)
Any questions? Please ask.
Mrs. Ponciano

Due:

4/6: Collisions in Google Classroom

4/6: Collisions

U3L22: How can programmers build on abstractions to create further abstractions?

Read and complete as instructed on all levels (8 points):
Level 6: Complete activities a - d (+3 points)

Level 7: Assessment (+3 points)

Level 8: Complete challenges a - c (+2 points)
Any questions? Please ask.
Mrs. Ponciano

Due:

4/6: Collisions in Google Classroom

4/6: Collisions

U3L22: How can programmers build on abstractions to create further abstractions?

Read and complete as instructed on all levels (8 points):
Level 6: Complete activities a - d (+3 points)

Level 7: Assessment (+3 points)

Level 8: Complete challenges a - c (+2 points)
Any questions? Please ask.
Mrs. Ponciano

Due:

3/20: Mini-Project Guide, Side Scroller in Google Classroom

3/20: Mini-Project Guide, Side Scroller

U3L20: 

How can the new types of sprite movement and collision detection be used to create a game?
Complete level 1 on Code.org before starting the activity guide.
Thoughtfully complete all parts of the activity guide.

Go to Code.org and complete levels 2-8.
Any questions? Please ask.
Mrs. Ponciano

Due:

3/20: Mini-Project. Side Scroller in Google Classroom

3/20: Mini-Project. Side Scroller

U3L20: 

How can the new types of sprite movement and collision detection be used to create a game?
Read and complete as instructed on all levels (8 points):
1. Complete level 1 on Code.org.
2. Complete your activity guide.
3. Complete levels 3-8 on Code.org and include:

Background - 1 point
3 Sprites (player, target and obstacle) or more - 3 points
Player controls  - 3 points
Looping - 2 points
Sprite interactions - 2 points

Scoreboard - 1 point
Any questions? Please ask.
Mrs. Ponciano

Due:

3/14: Velocity in Google Classroom

3/14: Velocity

U3L18: How can programming languages hide complicated patterns so that it is easier to program?

Read and complete as instructed on all levels (10 points):
Level 8: Complete activities a - b (+1 point)

Level 9: Assessment (+3 points)

Level 10: Complete challenge a
Any questions? Please ask.
Mrs. Ponciano

Due:

3/15: Velocity & Collision Detection in Google Classroom

3/15: Velocity & Collision Detection

In your journal, copy:

Vocabulary:
Abstraction - a simplified representation of something more complex. Abstractions allow you to hide details to help you manage complexity, focus on relevant concepts, and reason about problems at a higher level.

Introduced Code: Highlight or outline each with it's corresponding block color._
sprite.rotationSpeed
sprite.velocityX
sprite.velocityY
sprite.debug
sprite.isTouching(target)
Any questions? Please ask.
Mrs. Ponciano

Due:

3/16: Collision Detection in Google Classroom

3/16: Collision Detection

U3L19: How can programming help make complicated problems more simple?

Read and complete as instructed on all levels (10 points):
Level 6: Complete activities a - b (+1 point)

Level 7: Assessment (+3 points)

Level 8: Complete challenges a - b (+1 point)
Any questions? Please ask.
Mrs. Ponciano

Due:

3/16: Collision Detection in Google Classroom

3/16: Collision Detection

U3L19: 

How can programming help make complicated problems more simple?

Thoughtfully complete all parts of the activity guide before starting lesson 19 on Code.org.
If you missed class, slides are provided to guide you through the lesson.
Any questions? Please ask.
Mrs. Ponciano

Due:

3/16: Collision Detection in Google Classroom

3/16: Collision Detection

U3L19: How can programming help make complicated problems more simple?

Read and complete as instructed on all levels (10 points):
Level 6: Complete activities a - b (+1 point)

Level 7: Assessment (+3 points)

Level 8: Complete challenges a - b (+1 point)
Any questions? Please ask.
Mrs. Ponciano

Due:

3/16: Collision Detection in Google Classroom

3/16: Collision Detection

U3L19: How can programming help make complicated problems more simple?

Thoughtfully complete all parts of the activity guide before starting lesson 19 on Code.org.
If you missed class, slides are provided to guide you through the lesson.
Any questions? Please ask.
Mrs. Ponciano

Due:

3/6: Project Guide - Interactive Card in Google Classroom

3/6: Project Guide - Interactive Card

U3L17: What skills and practices are important when creating an interactive program?

Complete levels 1-2 on Code.org before completing the activity guide.
Thoughtfully complete all parts of the activity guide.

Any questions? Please ask.
Mrs. Ponciano

Due:

3/6: Project - Interactive Card in Google Classroom

3/6: Project - Interactive Card

U3L17: What skills and practices are important when creating an interactive program?

Read and complete as instructed on all levels (8 points):
1. Complete levels 1-2 on Code.org
2. Complete your activity guide
3. Complete levels 3-8 on Code.org and include:

Background - 1 point
3 Sprites (not including the background) or more - 3 points
User Input - 1 point
Surprise conditional - 1 point
Text - 1 point

1 additional movement - 1 point
Any questions? Please ask.
Mrs. Ponciano

Due:

2/24: Space Invaders, HOC in Google Classroom

2/24: Space Invaders, HOC

Click on the link below.
Sign in to hatch in the upper right of your screen or you won't receive credit for today's activity.
If you don't see your name in the upper right corner, you are NOT signed in.
Complete and click "Continue" or "Finish" on all 9 levels.
Take a screenshot of your completed level 9 or certificate (with your name on it) and submit.
Any questions? Please ask.
Mrs. Ponciano

Due:

2/28: Keyboard Input  in Google Classroom

2/28: Keyboard Input

U3L15: How can our programs react to user input?

Read and complete as instructed on all levels (7 points):
Level 5: Complete activities a - c (+2 points)

Level 6: Assessment (+3 points)

Level 7: Complete challenges a - b (+1 point)

Any questions? Please ask.
Mrs. Ponciano

Due:

2/28: Keyboard & Mouse Input in Google Classroom

2/28: Keyboard & Mouse Input

In your journal:

Answer the questions in a complete sentence (or, copy the questions and then answer):
So far all of the programs you've written run without any input from the user.

1. How might adding user interaction make your programs more useful, effective, or entertaining? 


2. How might a user provide input into your program?

Introduced Code: Highlight or outline each with it's corresponding block color.
keyDown(code)
if (condition) { statement1 } else { statement2 }
keyWentDown(code)

keyWentUp(code)

mouseDidMove()

mouseDown(button)

mouseWentDown(button)

mouseWentUp(button)

sprite.visible

Any questions? Please ask.
Mrs. Ponciano

Due:

3/2: Mouse Input  in Google Classroom

3/2: Mouse Input

U3L16: What are more ways that the computer can react to user input?

Read and complete as instructed on all levels (9 points):
Level 7: Complete activities a - b (+1 point)

Level 8: Assessment (+3 points)

Level 9: Complete challenges a - d (+3 points)
Any questions? Please ask.
Mrs. Ponciano

Due:

3/3: Interactive Card in Google Classroom

3/3: Interactive Card

Answer the questions in a complete sentence (or, copy the questions and then answer):


Think of one time you gave or received a card from someone:

Who was that person? 
What was the purpose of the card? 
What about the card made it specific to that purpose?
What was special about the card?

Any questions? Please ask.
Mrs. Ponciano

Due:

2/16: Mini-Project - Animation in Google Classroom

2/16: Mini-Project - Animation

U3L13: How can we combine different programming patterns to make a complete animation?

Read and complete as instructed on all levels (7 points):
Background - 1 point
3 Sprites (not including the background) or more - 3 points
Text - 1 point
At least 1 Random Movement - 1 point
At least 1 Counter Movement - 1 point
Any questions? Please ask.
Mrs. Ponciano

Due:

2/22: Conditionals in Google Classroom

2/22: Conditionals

In your journal, copy:

Vocabulary:
Boolean Expression - in programming, an expression that evaluates to True or False.

Condition - Something a program checks to see whether it is true before deciding to take an action.

Conditionals - Statements that only run when certain conditions are true.

If-Else Statement - an either-or command; either the lines of code inside the if will execute or the lines inside the else will execute.
Introduced Code: Highlight or outline each with it's corresponding block color.
___ != ___
___ < ___
___ <= ___
___ == ___
___ > ___
___ >= ___
if (condition) { statement }
Any questions? Please ask.
Mrs. Ponciano

Due:

2/22: Conditionals in Google Classroom

2/22: Conditionals

U3L14: How can programs react to changes as they are running?

Read and complete as instructed on all levels (10 points):
Level 8: Complete activities a - c (+2 points)

Level 9: Assessment (+3 points)

Level 10: Complete challenge a

Any questions? Please ask.
Mrs. Ponciano

Due:

2/10: Sprite Movement in Google Classroom

2/10: Sprite Movement

U3L12: How can we control sprite movement in Game Lab?

Read and complete as instructed on all levels (9 points):
Level 7: Complete activities a - c (+2 points)

Level 8: Assessment (+3 points)

Level 9: Complete challenges a - b (+1 points)
Any questions? Please ask.
Mrs. Ponciano

Due:

2/14: Mario's Secret Adventure, HOC in Google Classroom

2/14: Mario's Secret Adventure, HOC

Click on the link below.
Sign in to hatch in the upper right of your screen or you won't receive credit for today's activity.
If you don't see your name in the upper right corner, you are NOT signed in.
Complete and click "Continue" or "Finish" on all 9 levels.
Take a screenshot of your completed level 9 or certificate (with your name on it) and submit.
Any questions? Please ask.
Mrs. Ponciano

Due:

2/16: Animated Scene in Google Classroom

2/16: Animated Scene

Before starting your animated scene in U3L13:
Sketch It Out:  Consider the simple shapes that you've used in the past, sprites for your characters, and any text that you'd like on the screen.





Plan the Movement
1. What movements do you want in your scene?


2. Which will use random numbers?


3. Which will use the counter pattern?


4. Will you need variables to store information about where something is?



Any questions? Please ask.
Mrs. Ponciano

Due:

2/2: RGB Color Codes in Google Classroom

2/2: RGB Color Codes

On the next clean page in the back of your journal, maintain a list of RGB color codes.
Skip 2-3 spaces in between each color to add different shades.
Use the website posted on your stream.
Any questions? Please ask.
Mrs. Ponciano

Due:

2/6: Sprite Scene Planning in Google Classroom

2/6: Sprite Scene Planning

In your journal:

Sketch your scene
List your sprite labels and descriptions
Open the activity guide below for more detailed directions ( you are NOT completing the activity guide)
Any questions? Please ask.
Mrs. Ponciano

Due:

2/6: Mini-Project - Captioned Scenes in Google Classroom

2/6: Mini-Project - Captioned Scenes

U3L10: How can we use Game Lab to express our creativity?

Read and complete as instructed on all levels (5 points):
Background - 1 point
3 Sprites or more - 3 points
Text - 1 point
Any questions? Please ask.
Mrs. Ponciano

Due:

2/8: The Draw Loop in Google Classroom

2/8: The Draw Loop

U3L11: How can we animate our images in Game Lab?

Read and complete as instructed on all levels (9 points):
Level 7: Complete activities a - c (+2 points)

Level 8: Assessment (+3 points)

Level 9: Complete challenge a
Any questions? Please ask.
Mrs. Ponciano

Due:

1/30: Sprites in Google Classroom

1/30: Sprites

U3L7: How can we use sprites to help us keep track of lots of information in our programs?

Read and complete as instructed on all levels (11 points):
Level 9:  Complete activities a - f (+5 point)

Level 10:  Assessment (+3 points)

Level 11: Complete challenges a - b (+1 points)
Any questions? Please ask.
Mrs. Ponciano

Due:

1/31: Sprite Properties in Google Classroom

1/31: Sprite Properties

U3L8: How can we use sprite properties to change their appearance on the screen?

Read and complete as instructed on all levels (6 points):
Level 4: Complete activities a - b (+1 point)

Level 5: Assessment (+3 points)

Level 6: Complete challenges a - c (+2 points)
Any questions? Please ask.
Mrs. Ponciano

Due:

2/3: Text in Google Classroom

2/3: Text

U3L9: How can we use text to improve our scenes and animations?

Read and complete as instructed on all levels (6 points):
Level 4: Complete activities a - b (+1 point)

Level 5: Assessment (+3 points)

Level 6: Complete challenges a - c (+2 points)
Any questions? Please ask.
Mrs. Ponciano

Due:

1/23: Variables in Google Classroom

1/23: Variables

U3L5: How can we use variables to store information in our programs?

Read and complete as instructed on all levels (8 points):
Level 6:  Complete activities a - d (+3 points)

Level 7:  Assessment (+3 points)

Level 9: Complete challenges a - c (+2 points)
Any questions? Please ask.
Mrs. Ponciano

Due:

1/25: Random Numbers in Google Classroom

1/25: Random Numbers

U3L6: How can we make our programs behave differently each time they are run?

Read and complete as instructed on all levels (7 points):
Level 5:  Complete activities a - b (+1 point)

Level 6:  Assessment (+3 points)

Level 7: Complete challenges a - e (+4 points)
Any questions? Please ask.
Mrs. Ponciano

Due:

1/25: Variables & Random Numbers in Google Classroom

1/25: Variables & Random Numbers

In your journal, copy:

Vocabulary:
Variable - A label for a piece of information used in a program; lets you store a single value in your computer's memory with a descriptive name.

Random Number - used to generate random numbers in your program; the parameters set the minimum and maximum value that could be generated.
Introduced Code: Highlight or outline each with it's corresponding block color.
var x = ___;
var x;
randomNumber(min, max);

Any questions? Please ask.
Mrs. Ponciano

Due:

1/27: Sprites in Google Classroom

1/27: Sprites

In your journal, copy:

Vocabulary:
Dot notation - the way that sprites' properties are used in Game Lab, by connecting the sprite and property with a dot.

Property - A label for a characteristic of a sprite, such as its location and appearance

Sprite - A character on the screen with properties that describe its location, movement, and look.

Introduced Code: Highlight or outline each with it's corresponding block color.
drawSprites()

var sprite = createSprite(x, y)

sprite.scale

sprite.x

sprite.y

Any questions? Please ask.
Mrs. Ponciano

Due:

1/17: Drawing in Game Lab in Google Classroom

1/17: Drawing in Game Lab

In your journal, copy:

Vocabulary:
Bug - Part of a program that does not work correctly.

Debugging - Finding and fixing problems in an algorithm or program.

Program - An algorithm that has been coded into something that can be run by a machine.

Introduced Code: Highlight or outline each with it's corresponding block color.
ellipse(x, y, w, h)
fill(color)
rect(x, y, w, h)
Any questions? Please ask.
Mrs. Ponciano

Due:

1/17: Drawing in Game Lab in Google Classroom

1/17: Drawing in Game Lab

U3L3: How can we communicate to a computer how to draw shapes on the screen?

Read and complete as instructed on all levels (10 points):

Level 8:  Complete activities a - c (+2 points)

Level 9:  Assessment (+3 points)

Level 10: Complete activities a - f (+5 points)
Any questions? Please ask.
Mrs. Ponciano

Due:

1/19: Shapes and Parameters in Google Classroom

1/19: Shapes and Parameters

In your journal, copy:

Vocabulary:
Parameter - Additional information provided as input to a block to customize it's functionality

Introduced Code: Highlight or outline each with it's corresponding block color.
background(color)
ellipse(x, y, w, h)

rect(x, y, w, h)

Any questions? Please ask.
Mrs. Ponciano

Due:

1/19: Shapes and Parameters in Google Classroom

1/19: Shapes and Parameters

U3L4: How can we use parameters to give the computer more specific instructions?

Read and complete as instructed on all levels (8 points):
Level 6:  Complete activities a - c (+2 points)

Level 7:  Assessment (+3 points)

Level 9: Complete challenges a - d (+3 points)
Any questions? Please ask.
Mrs. Ponciano

Due:

12/6: Website Checklist in Google Classroom

12/6: Website Checklist

In your journal, staple your checklist.
When complete, submit a picture

Any questions? Please ask.
Mrs. Ponciano

Due:

12/6: Project - Website for a Purpose in Google Classroom

12/6: Project - Website for a Purpose

U2L20: What skills and practices will help us make a great website?

Read and complete as instructed on all levels (6 points):

Levels 1-2:  add content to your index.html and the 3 added .html pages (+8 points)
Level 3: Skip (just press "finish") 
Level 4: Add CSS rules to your style sheet (+4 points), include at least 3 classes (+3 points)
Level 5: Skip (just press "finish") 
Level 6: Make sure your website includes...
At least 8 images, found using the Creative Commons filter, with attributions (+8 points)
Links on each of your pages: At least 3 on your index page, for each of your additional html, and at least one on each linked page, back to your index (+6 points)
Any questions? Please ask.
Mrs. Ponciano

Due:

1/9: How was your winter break? What did you do? Anything exciting? in Google Classroom

1/9: How was your winter break? What did you do? Anything exciting?

Due:

1/9: Semester 1 Self Reflection in Google Classroom

1/9: Semester 1 Self Reflection

Click on the link below and answer all the questions.
You will receive points according to the thoughtfulness of your responses.

Any questions? Please ask.
Mrs. Ponciano

Due:

1/10:  Programming for Entertainment in Google Classroom

1/10: Programming for Entertainment

U3L1: How is computer science used in entertainment?
Thoughtfully complete all parts of the activity guide .

If you missed class, slides are provided to guide you through the lesson.
When done - Go to Unit 3, Lesson 1 on Code.org and explore sample programs made in Game Lab.


Any questions? Please ask.
Mrs. Ponciano

Due:

1/11: Plotting Shapes in Google Classroom

1/11: Plotting Shapes

U1L2: How can we clearly communicate how to draw something on a screen?

Thoughtfully complete all parts of the activity guide.
Go to Unit 1, Lesson 2 on Code.org to complete page 2 of your activity guide.
If you missed class, slides are provided to guide you through the lesson.
Any questions? Please ask.
Mrs. Ponciano

Due:

1/13: HOC - Minecraft Hero's Journey in Google Classroom

1/13: HOC - Minecraft Hero's Journey

Click on the link below.
Sign in to code.org in the upper right of your screen or you won't receive credit for today's activity.
If you don't see your name in the upper right corner, you are NOT signed in.
Complete and click "Continue" or "Finish" on all 12 levels.
Take a screenshot of your completed level 12 or certificate (with your name on it) and submit.
Any questions? Please ask.
Mrs. Ponciano

Due:

12/5: Linking Pages in Google Classroom

12/5: Linking Pages

U2L19: How can we combine several different web pages into one website?

Read and complete as instructed on all levels (7 points):

Level 6:  Assessment (+3 points)

Level 7:  Complete activity (a)
Any questions? Please ask.
Mrs. Ponciano

Due:

12/5: CSS & Linking Pages in Google Classroom

12/5: CSS & Linking Pages

In your journal, copy the vocabulary and answer each question:

Vocabulary
CSS Class - An identifier that allows multiple elements in an HTML document to be styled in the same way
1. What was the first web page ever created?


2. What's the one feature it has that we haven't learned how to do yet?



Any questions? Please ask.
Mrs. Ponciano

Due:

11/28: Website for a Purpose in Google Classroom

11/28: Website for a Purpose

In your journal, outline/sketch each page of your website (at least 4 pages, including your index/homepage).
Index/homepage
1st linked page
2nd linked page
3rd linked page
Go to lesson 13, level 5 to see your most updated webpage content. 

Any questions? Please ask.
Mrs. Ponciano

Due:

11/28:  Planning a Multi-Page Website in Google Classroom

11/28: Planning a Multi-Page Website

U2L18: How do we plan a web page?

Thoughtfully complete all parts of the activity guide .

If you missed class, slides are provided to guide you through the lesson.
Any questions? Please ask.
Mrs. Ponciano

Due:

12/1:  Unit 1 Crossword & CS Word Search in Google Classroom

12/1: Unit 1 Crossword & CS Word Search

Thoughtfully complete both sides.

Submit pictures when done.
Any questions? Please ask.
Mrs. Ponciano

Due:

12/2:  Planning a Multi-Page Website in Google Classroom

12/2: Planning a Multi-Page Website

U2L18: How do we plan a web page?

Go to Code.org, lesson 18 and upload all of the images you listed on your activity guide.

You must have at least 8 images.

All images must have been searched using the Creative Commons filter on Google.
Make sure your attributions on your activity guide are complete: creator (if available) - source (website) - license details 
Any questions? Please ask.
Mrs. Ponciano

Due:

11/14: Website Purpose in Google Classroom

11/14: Website Purpose

In your journal, write the name of 2 websites that you use often and finish the sentence for each.

1. _______________________
I go to that website because...

2. _______________________
I go to that website because...

3. Think of your webpage, why would someone go to your webpage?


Any questions? Please ask.
Mrs. Ponciano

Due:

11/14:  Websites for a Purpose in Google Classroom

11/14: Websites for a Purpose

U2L14: What are the different reasons people make websites?
Go to Unit 2, Lesson 14 on Code.org.
Choose 2 of the sample websites to answer the questions.
Thoughtfully complete all parts of the activity guide .

If you missed class, slides are provided to guide you through the lesson.
Any questions? Please ask.
Mrs. Ponciano

Due:

11/15: Sources and Research in Google Classroom

11/15: Sources and Research

In your journal, copy:

Vocabulary:
Relevant - closely connected to a topic

Search Engine - A program that searches for items on the World Wide Web.
Trustworthy - reliable, honest, and truthful

Questions: After you complete your activity guide, answer the following questions.

1. Which things were hardest to find and how did you find them?


2. How do you know that the information was accurate?

Any questions? Please ask.
Mrs. Ponciano

Due:

11/15:  Sources and Research  in Google Classroom

11/15: Sources and Research

U2L16: How do we find relevant and trustworthy information on the Internet?
Watch the video in Unit 2, Lesson 16 on Code.org.
Thoughtfully complete all parts of the activity guide .

If you missed class, slides are provided to guide you through the lesson.
Any questions? Please ask.
Mrs. Ponciano

Due:

11/15: HOC - AI for Oceans in Google Classroom

11/15: HOC - AI for Oceans

Click on the link below.
Sign in to code.org in the upper right of your screen or you won't receive credit for today's activity.
If you don't see your name in the upper right corner, you are NOT signed in.
Complete and click "Continue" or "Finish" on all 8 levels.
Take a screenshot of your completed level 8 or certificate (with your name on it) and submit.
Any questions? Please ask.
Mrs. Ponciano

Due:

11/18: CSS Classes in Google Classroom

11/18: CSS Classes

U2L17: How can we create different styles for the same type of element?

Read and complete as instructed on all levels (6 points):

Level 4: Complete all activities, (a) - (b) [+1 point]

Level 5:  Assessment (+3 points)
Level 6:  Complete activity (a)
Any questions? Please ask.
Mrs. Ponciano

Due:

11/7: CSS Style Rules in Google Classroom

11/7: CSS Style Rules

Write down 1 CSS property or rule that you could use to style your webpage?
Write what it does or give an example.
Do not repeat one that has already been given by another student.
If you wrote the same rule/property as someone else, change it to a different one.
Any questions? Please ask.
Mrs. Ponciano

Due:

11/7: Debugging 3-2-1 in Google Classroom

11/7: Debugging 3-2-1

In your journal, answer each question:

1. What are the top 3 bugs you have seen so far when making web pages? 


2. What are 2 things you can do while coding to make bugs easier to find and fix? 


3. What is the 1 piece of advice you'd give someone who has a bug?

Any questions? Please ask.
Mrs. Ponciano

Due:

HTML Tags in Google Classroom

HTML Tags

In your journal, copy and maintain the t-chart below - starting on the last page of your journal.
Add new tags and a description as you learn them.
Your completed list will be graded at the end of unit 2.

Any questions? Please ask.
Mrs. Ponciano

Due:

CSS Style Rules in Google Classroom

CSS Style Rules

In your journal, maintain a list of CSS Style Rules on the next clean page in the back of your journal.
Add new rules and a description as you learn them.
Your completed list will be graded at the end of unit 2.
Any questions? Please ask.
Mrs. Ponciano

Due:

10/31: Styling Elements with CSS in Google Classroom

10/31: Styling Elements with CSS

U2L11: How can we style the images and layouts of our pages?

Read and complete as instructed on all levels (9 points):

Level 7: Complete all activities, (a) - (f) [+5 points]

Level 8:  Assessment (+3 points)
Level 9:  Complete all activities, (a) - (f) [+5 points]
Any questions? Please ask.
Mrs. Ponciano

Due:

11/3:  Project Guide - Personal Web Page - Prepare in Google Classroom

11/3: Project Guide - Personal Web Page - Prepare

U2L12: What do we need to do to prepare to build our web pages?
Thoughtfully complete all parts of the activity guide .

If you missed class, slides are provided to guide you through the lesson.
Any questions? Please ask.
Mrs. Ponciano

Due:

10/24: Using Images in Google Classroom

10/24: Using Images

U2L09: How can we add images on our websites, while making sure we respect everyone's rights?

Read and complete as instructed on all levels (8 points):

Level 6: Complete all activities, (a) - (g) [+6 points]

Level 7:  Assessment (+3 points)
Level 8:  Complete all activities, (a) - (c) [+2 points]
Any questions? Please ask.
Mrs. Ponciano

Due:

10/26: Student Led Parent Conference in Google Classroom

10/26: Student Led Parent Conference

Sign in to Aeries Student Portal and open up your grade summary for CS Discoveries.
Use the "Totals" table at the bottom of your list of assignments to fill in your percent and mark for each grade.
You could write "pending" for tests, if your test is not graded, yet. It might be graded by this afternoon.
Place your completed form inside your notebook and put your notebook into your period's crate.
Your form must be signed before you upload a picture and turn in.
Any questions? Please ask.
Mrs. Ponciano

Due:

10/27: Websites for Expression in Google Classroom

10/27: Websites for Expression

U2L10: How can we use websites to express ourselves?
Go to Unit 2, Lesson 10 on Code.org .
Thoughtfully complete all parts of the activity guide .

If you missed class, slides are provided to guide you through the lesson.
Any questions? Please ask.
Mrs. Ponciano

Due:

10/11: Styling Text with CSS in Google Classroom

10/11: Styling Text with CSS

In your journal, copy: Vocabulary: Digital Footprint - The collected information about an individual across multiple websites on the Internet. CSS - Cascading Style Sheets; a language used to describe how HTML elements should be styled CSS Selector - the part of a CSS rule-set that defines which HTML elements the style should be applied to Introduced Code: Highlight or outline each with it's corresponding block color. color: value; font-family: value; font-size: value; text-align: value; text-decoration: value; To link your style sheet: Type the link inside the head tags. Any questions? Please ask. Mrs. Ponciano

Due:

10/14: Mini-Project, Your Personal Style in Google Classroom

10/14: Mini-Project, Your Personal Style

U2L07: How can you express your personal style on a web page?

Read and complete as instructed on all levels (5 points):

Level 1: Complete all activities, (a) - (e) [+4 points]
Level 2: Complete both activities, (a) - (b) [+1 point]
Level 5:  Assessment (+3 points) 
I will be looking for sufficient content, use of HTML tags and style rules in your CSS file.
Any questions? Please ask.
Mrs. Ponciano

Due:

10/18: Intellectual Property in Google Classroom

10/18: Intellectual Property

U2L08: What kind of rules protect everyone's rights when we use each other's content?
Thoughtfully complete all parts of the activity guide .

If you missed class, slides are provided to guide you through the lesson.
Any questions? Please ask.
Mrs. Ponciano

Due:

10/20: Intellectual Property in Google Classroom

10/20: Intellectual Property

In your journal, copy:

Vocabulary:
Copyright - the exclusive legal right to print, publish, perform, film, or record literary, artistic, or musical material, and to authorize others to do the same

Creative Commons: For each, draw the icon, write the abbreviation and description
Attribution -
Non-Commercial -
Share-Alike -
No Derivative Work -
Other Options: 

GNU Free Documentation License (GFDL) - Use the work how you want, but publish any new versions using the same license.
Pixabay License - Don’t use the work to make people look bad, spread dishonest information about things, or sell exact copies of the work. 
Public Domain - Anyone can use the work, in any way that they want.
Any questions? Please ask.
Mrs. Ponciano

Due:

10/7: Digital Footprint in Google Classroom

10/7: Digital Footprint

U2L05: How can you make sure that your private information stays private?
Go to Unit 2, Lesson 5 on Code.org.
Thoughtfully complete all parts of the activity guide .

If you missed class, slides are provided to guide you through the lesson.
Any questions? Please ask.
Mrs. Ponciano

Due:

10/10: Styling Text with CSS in Google Classroom

10/10: Styling Text with CSS

U2L06: How can we change the style of text on a web page?

Read and complete as instructed on all levels (11 points):
Level 3 & 7: Watch the videos with headphones or on low volume.
Level 9: Complete all activities, (a) - (g) [+6 points]
Level 10:  Assessment (+3 points)
Level 11:  Complete all activities, (a) - (e) [+4 points]
Any questions? Please ask.
Mrs. Ponciano

Due:

10/12: Mini-Project - Your Personal Style in Google Classroom

10/12: Mini-Project - Your Personal Style

U2L07: How can you express your personal style on a web page?

Thoughtfully complete all parts of the activity guide.
If you missed class, slides are provided to guide you through the lesson.
If you prefer, you may sketch your page in your notebook and upload a picture along with your completed activity guide.
Any questions? Please ask.
Mrs. Ponciano

Due:

10/4: Mini-Project - HTML Web Page in Google Classroom

10/4: Mini-Project - HTML Web Page

U2L04: How can we work together to fix problems with our websites?

Read and complete as instructed on all levels (4 points):

Level 1: complete all activities, (a) - (f) (+5 points)
Level 2: complete all activities, (a) - (b) (+1 points)

Level 4:  assessment (+3 points)
Any questions? Please ask.
Mrs. Ponciano

Due:

9/26: Headings in Google Classroom

9/26: Headings

In your journal, copy:

Vocabulary:
Heading - A title or summary for a document or section of a document.

Introduced Code: Highlight or outline each with it's corresponding block color.







Note which tag above gives you the biggest heading and which gives you the smallest heading.
Any questions? Please ask.
Mrs. Ponciano

Due:

9/26: Headings in Google Classroom

9/26: Headings

U2L03: How can we work together to fix problems with our websites?

Read and follow the instructions on each level:

Sign in to Code.org and complete all levels (9 points)

Level 7: complete all activities, (a) - (d) (+3 points)
Level 8:  assessment (+3 points)
Level 9: complete activities (a) - (e) (+4 points)

Any questions? Please ask.
Mrs. Ponciano

Due:

9/28: Mini-Project - HTML Web Page in Google Classroom

9/28: Mini-Project - HTML Web Page

U2L04: How can I use HTML to express a personal value/interest?
Thoughtfully complete all parts of the activity guide.

If you missed class, slides are provided to guide you through the lesson.
When approved, go to Unit 2, Lesson 4 on Code.org - sign in with Google.


Any questions? Please ask.
Mrs. Ponciano

Due:

9/29: HOC - Dance Party in Google Classroom

9/29: HOC - Dance Party

Click on the link below.
Sign in to code.org (or I won't be able to give you credit for today's activity).
If you don't see your name in the upper right corner, you are NOT signed in.
Complete and click "Continue" or "Finish" on all 10 levels.
Take a screenshot of your completed level 10 and submit.
Any questions? Please ask.
Mrs. Ponciano

Due:

9/30: HOC - Keep on Dancing! in Google Classroom

9/30: HOC - Keep on Dancing!

Click on the link below.
Sign in to code.org (or I won't be able to give you credit for today's activity).
If you don't see your name in the upper right corner, you are NOT signed in.
Complete and click "Continue" or "Finish" on all 9 levels.
Take a screenshot of your completed level 9 and submit.
Any questions? Please ask.
Mrs. Ponciano

Due:

9/14: Project - Propose an App in Google Classroom

9/14: Project - Propose an App

U1L08: How can the IOSP (Input, Output, Storage, Processing) model help us to design an app that solves a problem?
Thoughtfully complete all parts of the activity guide for your chosen app.

If you sketched your app screen in your journal - upload a picture here.
If you missed class, slides are provided to guide you through the lesson.
Any questions? Please ask.
Mrs. Ponciano

Due:

9/19: Poster- Propose an App in Google Classroom

9/19: Poster- Propose an App

U1L08: How can the IOSP (Input, Output, Storage, Processing) model help us to design an app that solves a problem?

Fold your poster paper into thirds:

In the middle section, write your app name at the top and sketch your chosen app screen.
In the left section, identify and describe inputs and point them out on the screen with a line.
In the right section, identify and describe outputs and point them out on the screen with a line.
When done: Submit a picture of your poster and turn in your poster paper to me.


Any questions? Please ask.
Mrs. Ponciano

Due:

9/21: End of Unit Survey in Google Classroom

9/21: End of Unit Survey

Log in to Code.org and go to Unit 1, Lesson 8 (linked below).
Complete the survey.
Submit when done and mark this assignment as done.
Any questions? Please ask.
Mrs. Ponciano

Due:

9/21: Exploring Web Pages in Google Classroom

9/21: Exploring Web Pages

U2L01: Why do people create web pages?
Go to Unit 2, Lesson 1 on Code.org - sign in with Google.
Thoughtfully complete all parts of the activity guide.
If you missed class, slides are provided to guide you through the lesson.
Any questions? Please ask.
Mrs. Ponciano

Due:

9/22: Website 3-2-1 in Google Classroom

9/22: Website 3-2-1

In your journal, list:

3 - What are three topics you might be interested in creating a website about?







2 - What are two reasons you think someone might visit a website that you create?




1 - What's one thing you're most interested in learning about creating websites?



Any questions? Please ask.
Mrs. Ponciano

Due:

9/22: Intro to HTML in Google Classroom

9/22: Intro to HTML

In your journal, copy: Vocabulary: HTML - Hypertext Markup Language, a language used to create web pages HTML Element - A piece of a website, marked by a start tag and often closed with an end tag HTML Tag - The special set of characters that indicates the start and end of an HTML element and that element's type Website Content - the text and images on a website Website Structure - how the content of a website is organized Introduced Code: Highlight or outline each with it's corresponding block color.

Any questions? Please ask. Mrs. Ponciano

Due:

9/23: Intro to HTML in Google Classroom

9/23: Intro to HTML

U2L02: How can we tell the computer both what to put on the web page, and how to organize it?

Go to Unit 2, Lesson 2 on Code.org - sign in with Google:
Read and follow the instructions on each level.
Complete all levels (7 points)

Assessment Level 6: Result will be scored (3 points)

Any questions? Please ask.
Mrs. Ponciano

Due:

9/8: Processing in Google Classroom

9/8: Processing

U1L06: What are the different ways computers can process information?
Go to Unit 1, Lesson 6 on Code.org - sign in with Google.
Thoughtfully complete all parts of the activity guide.
If you missed class, slides are provided to guide you through the lesson.
Any questions? Please ask.
Mrs. Ponciano

Due:

9/12: Storage in Google Classroom

9/12: Storage

In your journal, copy the vocabulary.
Then, answer the questions in a complete sentence.

Vocabulary:
Storage - saving information to use in the future

Questions:
Go on Code.org (unit 1, lesson 7 - level 1) to try out the outfit picker app.

1. What is one input, one output, and one kind of processing it might use? 
input:
output:
processing:

2. If you used this app every day, what information would you want it to remember?

Due:

9/12: Storage in Google Classroom

9/12: Storage

U1L07: Why is storage an important part of the computing process?
Go to Unit 1, Lesson 7 on Code.org - sign in with Google.
Thoughtfully complete all parts of the activity guide.
If you missed class, slides are provided to guide you through the lesson.
Any questions? Please ask.
Mrs. Ponciano

Due:

9/13: The 4 Things Common to all Computers in Google Classroom

9/13: The 4 Things Common to all Computers

Copy the diagram into your journal, in the center of the page.
For each characteristic of a computer, write an example (think of a smartphone or a sample/real app you've used).
Vocabulary:
Algorithm - a series of commands


Any questions? Please ask.
Mrs. Ponciano

Due:

9/1: Input and Output in Google Classroom

9/1: Input and Output

U1L05: How do computers use input and output to get and give the information that they need to solve problems?
Go to Unit 1, Lesson 5 on Code.org (click on the Code.org link below) - make sure you are signed in.
Thoughtfully complete all parts of the activity guide.
If you missed class, slides are provided to guide you through the activity.
Any questions? Please ask.
Mrs. Ponciano

Due:

9/6: Processing in Google Classroom

9/6: Processing

In your journal, copy the vocabulary and "Four Kinds of Processing". 
Then, answer the questions in a complete sentence.

Vocabulary:
Processing - the thinking work computers do to turn input into output

Four Kinds of Processing:
If/Then - If something is true, do something else.
Comparing - Check whether things are the same, or one is bigger than the other.
Finding a Match - Search a list or group of things for a match.
Counting - Keep track of how many of something there are.
Questions:
Go on Code.org (unit 1, lesson 6) to try out the birthday app. It has three possible outputs. Try to find each one.
1. What is the input to the app?
    The input to the app is...

2. What is the output?


3. How do you think the app decides which output to give to the user?

Due:

8/23: Exploring Problem Solving in Google Classroom

8/23: Exploring Problem Solving

U1L03: How can we apply the problem solving process to many different kinds of problems?
Thoughtfully complete all parts of the activity guide.
If you missed class, slides are provided to guide you through the activity.
Any questions? Please ask.
Mrs. Ponciano

Due:

8/29: What is a Computer? in Google Classroom

8/29: What is a Computer?

In your journal, list:
3 ways this computer is different from computers that we use today.
2 ways that it is the same.
1 thing you think is true of ALL computers.

Due:

8/29: What is a Computer? in Google Classroom

8/29: What is a Computer?

U1L04: What is a Computer
Thoughtfully complete all parts of the activity guide.
If you missed class, slides are provided to guide you through the activity.
Any questions? Please ask.
Mrs. Ponciano

Due:

9/1: Input and Output in Google Classroom

9/1: Input and Output

In your journal, copy the vocabulary and answer the question(s).

Vocabulary:
Input - the information computers get from users, devices, or other computers
Output - the information computers give to users, devices, or other computers

Question:
Imagine that you are going to recommend a pet to someone. What are three questions you would ask them to help make that recommendation?
1.
2.
3.

Due:

8/23: The Problem Solving Process in Google Classroom

8/23: The Problem Solving Process

1. Copy the diagram into your journal, in the center of the page.
2. For each step of the process:
Write one general tip that could be useful no matter what problem someone is trying to solve.
OR, write an example (from one of your problems) for each step.
Use your activity guide from yesterday as a resource.
3. When done, submit a picture.

Any questions? Please ask.
Mrs. Ponciano

Due:

8/18: The Problem Solving Process in Google Classroom

8/18: The Problem Solving Process

U1L02: What are some common steps we can use to solve many different types of problems?
Complete the activity guide below.
Discuss each question with your group and collaborate on your response.
Answer all questions thoughtfully and completely, preferably in complete sentences.
Any questions? Please ask.
Mrs. Ponciano

Due:

Lunch Preference in Google Classroom

Lunch Preference

On schedule 6 days (when we start with 6th period), we will have 3rd period during the 4th hour of the day.
For 6th graders, this is usually when you have lunch.
Would you prefer to have...

1st Lunch:
Period 6
Nutrition
Period 1
Period 2
Lunch
Period 3
Period 4
Period 5
OR, 2nd Lunch:
Period 6
Nutrition
Period 1
Period 2
Period 3
Lunch
Period 4
Period 5

Due:

8/19: HOC - Minecraft, Voyage Aquatic in Google Classroom

8/19: HOC - Minecraft, Voyage Aquatic

Click on the link below.
Sign in to code.org (or I won't be able to give you credit for today's activity).
If you don't see your name in the upper right corner, you are NOT signed in.
Complete and click "Continue" or "Finish" on all 12 levels.
Take a screenshot of your completed level 12 and submit.
Any questions? Please ask.
Mrs. Ponciano

Due:

8/18: CS Discoveries Pre-Survey in Google Classroom

8/18: CS Discoveries Pre-Survey

Click on the link below and complete they survey.

Due:

8/15: Paper Towers in Google Classroom

8/15: Paper Towers

Complete the activity guide below using Kami.
Discuss each question with your group and collaborate on your response.
Answer all questions thoughtfully and completely, preferably in complete sentences.
Any questions? Please ask.
Mrs. Ponciano

Due:

8/15: Computer Science & Me in Google Classroom

8/15: Computer Science & Me

After watching the videos:
Complete the journal questions by clicking on the link below the videos (that you watched in class)
When you have completed the Google Form, mark as done.
Any questions? Please ask.
Mrs. Ponciano

Due:

8/11: Syllabus in Google Classroom

8/11: Syllabus

Share the "Welcome Back!" slide show with your parents.
Ask them to read & sign the syllabus - it's in Spanish on the backside.
Take a CLEAR picture of the completed, bottom portion.
Submit the picture - if you don't know how to do that, please ask.
Any questions? Please ask.
Mrs. Ponciano

Due:

8/12: "All About You" Survey in Google Classroom

8/12: "All About You" Survey

Click on the survey below.
When complete, mark as done.
Any questions? Please ask.
Mrs. Ponciano

Due:

8/10: All About Me in Google Classroom

8/10: All About Me

Complete all areas.
Color and/or decorate so that I may put it up on my wall. :)
Any questions? Please ask.
Mrs. Ponciano