CS Discoveries 1, Mrs. Ponciano-Period 3 Assignments
- Instructor
- Mrs. L. Ponciano
- Term
- 2022-2023 School Year
- Department
- Math
- Description
-
Upcoming Assignments
No upcoming assignments.
Past Assignments
Due:
Click on the link below.
Sign in to Code.org in the upper right of your screen or you won't receive credit for today's activity.
If you don't see your name in the upper right corner, you are NOT signed in.
Complete and click "Continue" or "Finish" on all 22 levels.
Take a screenshot of your completed level 22 - NOT the certificate.
Click "Share" when you're done and post the link as a comment.
Any questions? Please ask.
Mrs. Ponciano
Sign in to Code.org in the upper right of your screen or you won't receive credit for today's activity.
If you don't see your name in the upper right corner, you are NOT signed in.
Complete and click "Continue" or "Finish" on all 22 levels.
Take a screenshot of your completed level 22 - NOT the certificate.
Click "Share" when you're done and post the link as a comment.
Any questions? Please ask.
Mrs. Ponciano
Due:
Click on the link below.
Sign in to Code.org in the upper right of your screen or you won't receive credit for today's activity.
If you don't see your name in the upper right corner, you are NOT signed in.
Complete and click "Continue" or "Finish" on all 15 levels.
Take a screenshot of your completed level 15 - NOT the certificate.
Click "Share" when you're done and post the link as a comment.
Any questions? Please ask.
Mrs. Ponciano
Sign in to Code.org in the upper right of your screen or you won't receive credit for today's activity.
If you don't see your name in the upper right corner, you are NOT signed in.
Complete and click "Continue" or "Finish" on all 15 levels.
Take a screenshot of your completed level 15 - NOT the certificate.
Click "Share" when you're done and post the link as a comment.
Any questions? Please ask.
Mrs. Ponciano
Due:
Click on the link below.
Sign in to Code.org in the upper right of your screen or you won't receive credit for today's activity.
If you don't see your name in the upper right corner, you are NOT signed in.
Complete and click "Continue" or "Finish" on all 15 levels.
Take a screenshot of your completed level 15 - NOT the certificate.
Click "Share" when you're done and post the link as a comment.
Any questions? Please ask.
Mrs. Ponciano
Sign in to Code.org in the upper right of your screen or you won't receive credit for today's activity.
If you don't see your name in the upper right corner, you are NOT signed in.
Complete and click "Continue" or "Finish" on all 15 levels.
Take a screenshot of your completed level 15 - NOT the certificate.
Click "Share" when you're done and post the link as a comment.
Any questions? Please ask.
Mrs. Ponciano
Due:
Click on the link below.
Sign in to Code.org in the upper right of your screen or you won't receive credit for today's activity.
If you don't see your name in the upper right corner, you are NOT signed in.
Complete and click "Continue" or "Finish" on all 15 levels.
Take a screenshot of your completed level 15 - NOT the certificate.
Click "Share" when you're done and post the link as a comment.
Any questions? Please ask.
Mrs. Ponciano
Sign in to Code.org in the upper right of your screen or you won't receive credit for today's activity.
If you don't see your name in the upper right corner, you are NOT signed in.
Complete and click "Continue" or "Finish" on all 15 levels.
Take a screenshot of your completed level 15 - NOT the certificate.
Click "Share" when you're done and post the link as a comment.
Any questions? Please ask.
Mrs. Ponciano
Due:
Click on the link below.
Sign in to Code.org in the upper right of your screen or you won't receive credit for today's activity.
If you don't see your name in the upper right corner, you are NOT signed in.
Complete and click "Continue" or "Finish" on all 10 levels.
Take a screenshot of your completed level 11 - NOT the certificate.
Any questions? Please ask.
Mrs. Ponciano
Sign in to Code.org in the upper right of your screen or you won't receive credit for today's activity.
If you don't see your name in the upper right corner, you are NOT signed in.
Complete and click "Continue" or "Finish" on all 10 levels.
Take a screenshot of your completed level 11 - NOT the certificate.
Any questions? Please ask.
Mrs. Ponciano
Due:
Click on the link below.
Sign in to Code.org in the upper right of your screen or you won't receive credit for today's activity.
If you don't see your name in the upper right corner, you are NOT signed in.
Complete and click "Continue" or "Finish" on all 10 levels.
Take a screenshot of your completed level 11 - NOT the certificate.
Any questions? Please ask.
Mrs. Ponciano
Sign in to Code.org in the upper right of your screen or you won't receive credit for today's activity.
If you don't see your name in the upper right corner, you are NOT signed in.
Complete and click "Continue" or "Finish" on all 10 levels.
Take a screenshot of your completed level 11 - NOT the certificate.
Any questions? Please ask.
Mrs. Ponciano
Due:
Click on the link below.
Sign in to Code.org in the upper right of your screen or you won't receive credit for today's activity.
If you don't see your name in the upper right corner, you are NOT signed in.
Complete and click "Continue" or "Finish" on all 10 levels.
Take a screenshot of your completed level 11 - NOT the certificate.
Any questions? Please ask.
Mrs. Ponciano
Sign in to Code.org in the upper right of your screen or you won't receive credit for today's activity.
If you don't see your name in the upper right corner, you are NOT signed in.
Complete and click "Continue" or "Finish" on all 10 levels.
Take a screenshot of your completed level 11 - NOT the certificate.
Any questions? Please ask.
Mrs. Ponciano
Due:
Click on the link below.
Sign in to Code.org in the upper right of your screen or you won't receive credit for today's activity.
If you don't see your name in the upper right corner, you are NOT signed in.
Complete and click "Continue" or "Finish" on all 9 levels.
Take a screenshot of your completed level 9 - NOT the certificate.
Any questions? Please ask.
Mrs. Ponciano
Sign in to Code.org in the upper right of your screen or you won't receive credit for today's activity.
If you don't see your name in the upper right corner, you are NOT signed in.
Complete and click "Continue" or "Finish" on all 9 levels.
Take a screenshot of your completed level 9 - NOT the certificate.
Any questions? Please ask.
Mrs. Ponciano
Due:
Click on the link below.
Sign in to Code.org in the upper right of your screen or you won't receive credit for today's activity.
If you don't see your name in the upper right corner, you are NOT signed in.
Complete and click "Continue" or "Finish" on all 9 levels.
Take a screenshot of your completed level 9 - NOT the certificate.
Any questions? Please ask.
Mrs. Ponciano
Sign in to Code.org in the upper right of your screen or you won't receive credit for today's activity.
If you don't see your name in the upper right corner, you are NOT signed in.
Complete and click "Continue" or "Finish" on all 9 levels.
Take a screenshot of your completed level 9 - NOT the certificate.
Any questions? Please ask.
Mrs. Ponciano
Due:
Click on the link below.
Sign in to Code.org in the upper right of your screen or you won't receive credit for today's activity.
If you don't see your name in the upper right corner, you are NOT signed in.
Complete and click "Continue" or "Finish" on all 9 levels.
Take a screenshot of your completed level 9 - NOT the certificate.
Any questions? Please ask.
Mrs. Ponciano
Sign in to Code.org in the upper right of your screen or you won't receive credit for today's activity.
If you don't see your name in the upper right corner, you are NOT signed in.
Complete and click "Continue" or "Finish" on all 9 levels.
Take a screenshot of your completed level 9 - NOT the certificate.
Any questions? Please ask.
Mrs. Ponciano
Due:
If you want to or plan to take CS Discoveries 2 next year, please let me know so I could make sure you were added to the class.
Due:
If you want to or plan to take CS Discoveries 2 next year, please let me know so I could make sure you were added to the class.
Due:
If you want to or plan to take CS Discoveries 2 next year, please let me know so I could make sure you were added to the class.
Due:
U3L27: How can the five CS practices (problem solving, persistence, communication, collaboration, and creativity) help programmers to complete large projects?
Play the sample games on level 1 of Code.org before starting on your project guide.
Thoughtfully complete your project guide.
For the sketch, you may draw it in your journal and insert the picture into your activity guide or post the picture separately on Google Classroom.
Any questions? Please ask.
Mrs. Ponciano
Play the sample games on level 1 of Code.org before starting on your project guide.
Thoughtfully complete your project guide.
For the sketch, you may draw it in your journal and insert the picture into your activity guide or post the picture separately on Google Classroom.
Any questions? Please ask.
Mrs. Ponciano
Due:
U3L27: How can the five CS practices (problem solving, persistence, communication, collaboration, and creativity) help programmers to complete large projects?
Read and complete as instructed on all levels:
Complete all items on the checklist: 23 points.
Use the rubric as a resource.
Post the link to your game in the class comments below. 👇🏼
Any questions? Please ask.
Mrs. Ponciano
Read and complete as instructed on all levels:
Complete all items on the checklist: 23 points.
Use the rubric as a resource.
Post the link to your game in the class comments below. 👇🏼
Any questions? Please ask.
Mrs. Ponciano
Due:
U3L27: How can the five CS practices (problem solving, persistence, communication, collaboration, and creativity) help programmers to complete large projects?
Play the sample games on level 1 of Code.org before starting on your project guide.
Thoughtfully complete your project guide.
For the sketch, you may draw it in your journal and insert the picture into your activity guide or post the picture separately on Google Classroom.
Any questions? Please ask.
Mrs. Ponciano
Play the sample games on level 1 of Code.org before starting on your project guide.
Thoughtfully complete your project guide.
For the sketch, you may draw it in your journal and insert the picture into your activity guide or post the picture separately on Google Classroom.
Any questions? Please ask.
Mrs. Ponciano
Due:
U3L27: How can the five CS practices (problem solving, persistence, communication, collaboration, and creativity) help programmers to complete large projects?
Play the sample games on level 1 of Code.org before starting on your project guide.
Thoughtfully complete your project guide.
For the sketch, you may draw it in your journal and insert the picture into your activity guide or post the picture separately on Google Classroom.
Any questions? Please ask.
Mrs. Ponciano
Play the sample games on level 1 of Code.org before starting on your project guide.
Thoughtfully complete your project guide.
For the sketch, you may draw it in your journal and insert the picture into your activity guide or post the picture separately on Google Classroom.
Any questions? Please ask.
Mrs. Ponciano
Due:
U3L26: How can the problem solving process help programmers to manage large projects?
Read and complete as instructed on all levels (18 points):
Level 18: Complete challenges a - e (+ 4 points)
Post the link to your game in the class comments below. 👇🏼
Any questions? Please ask.
Mrs. Ponciano
Read and complete as instructed on all levels (18 points):
Level 18: Complete challenges a - e (+ 4 points)
Post the link to your game in the class comments below. 👇🏼
Any questions? Please ask.
Mrs. Ponciano
Due:
U3L26: How can the problem solving process help programmers to manage large projects?
Play the sample game on level 1 of Code.org before starting on your project guide.
Thoughtfully complete your project guide.
For the sketch, you may draw it in your journal and insert the picture into your activity guide or post the picture separately on Google Classroom.
Any questions? Please ask.
Mrs. Ponciano
Play the sample game on level 1 of Code.org before starting on your project guide.
Thoughtfully complete your project guide.
For the sketch, you may draw it in your journal and insert the picture into your activity guide or post the picture separately on Google Classroom.
Any questions? Please ask.
Mrs. Ponciano
Due:
U3L25: How does having a plan help to make a large project easier?
Read and complete as instructed on all levels (10 points):
Level 13: Complete challenges a - d (+ 3 points)
Any questions? Please ask.
Mrs. Ponciano
Read and complete as instructed on all levels (10 points):
Level 13: Complete challenges a - d (+ 3 points)
Any questions? Please ask.
Mrs. Ponciano
Due:
U3L25: How does having a plan help to make a large project easier?
Read and complete as instructed on all levels (10 points):
Level 13: Complete challenges a - d (+ 3 points)
Post the link to your game in the comments below 👇🏼
Any questions? Please ask.
Mrs. Ponciano
Read and complete as instructed on all levels (10 points):
Level 13: Complete challenges a - d (+ 3 points)
Post the link to your game in the comments below 👇🏼
Any questions? Please ask.
Mrs. Ponciano
Due:
U3L24: How can programmers use functions to create their own abstractions?
Read and complete as instructed on all levels (8 points):
Level 5: Complete activities a - d (+3 points)
Level 9: Assessment (+3 points)
Level 10: Complete challenge a
Any questions? Please ask.
Mrs. Ponciano
Read and complete as instructed on all levels (8 points):
Level 5: Complete activities a - d (+3 points)
Level 9: Assessment (+3 points)
Level 10: Complete challenge a
Any questions? Please ask.
Mrs. Ponciano
Due:
U3L24: How can programmers use functions to create their own abstractions?
Read and complete as instructed on all levels (8 points):
Level 5: Complete activities a - d (+3 points)
Level 9: Assessment (+3 points)
Level 10: Complete challenge a
Any questions? Please ask.
Mrs. Ponciano
Read and complete as instructed on all levels (8 points):
Level 5: Complete activities a - d (+3 points)
Level 9: Assessment (+3 points)
Level 10: Complete challenge a
Any questions? Please ask.
Mrs. Ponciano
Due:
In your journal, copy:
Vocabulary:
Function - A named bit of programming instructions.
Answer the questions: Copy the question or answer in a complete sentence.
What's one block you'd like to have in Game Lab?
What would it do?
What code would it use to work?
Introduced Code: Highlight each block in green.
function myFunction() { // function body, including optional "return" command. }
myFunction();Any questions?
Please ask.
Mrs. Ponciano
Vocabulary:
Function - A named bit of programming instructions.
Answer the questions: Copy the question or answer in a complete sentence.
What's one block you'd like to have in Game Lab?
What would it do?
What code would it use to work?
Introduced Code: Highlight each block in green.
function myFunction() { // function body, including optional "return" command. }
myFunction();Any questions?
Please ask.
Mrs. Ponciano
Due:
In your journal, copy:
Vocabulary:
Function - A named bit of programming instructions.
Answer the questions: Copy the question or answer in a complete sentence.
What's one block you'd like to have in Game Lab?
What would it do?
What code would it use to work?
Introduced Code: Highlight each block in green.
function myFunction() { // function body, including optional "return" command. }
myFunction();
Any questions? Please ask.
Mrs. Ponciano
Vocabulary:
Function - A named bit of programming instructions.
Answer the questions: Copy the question or answer in a complete sentence.
What's one block you'd like to have in Game Lab?
What would it do?
What code would it use to work?
Introduced Code: Highlight each block in green.
function myFunction() { // function body, including optional "return" command. }
myFunction();
Any questions? Please ask.
Mrs. Ponciano
Due:
Click on the link below.
Sign in to Code.org in the upper right of your screen or you won't receive credit for today's activity.
If you don't see your name in the upper right corner, you are NOT signed in.
Complete and click "Continue" or "Finish" on all 10 levels.
Take a screenshot of your completed level 10 .
Any questions? Please ask.
Mrs. Ponciano
Sign in to Code.org in the upper right of your screen or you won't receive credit for today's activity.
If you don't see your name in the upper right corner, you are NOT signed in.
Complete and click "Continue" or "Finish" on all 10 levels.
Take a screenshot of your completed level 10 .
Any questions? Please ask.
Mrs. Ponciano
Due:
Click on the link below.
Sign in to Code.org in the upper right of your screen or you won't receive credit for today's activity.
If you don't see your name in the upper right corner, you are NOT signed in.
Complete and click "Continue" or "Finish" on all 10 levels.
Take a screenshot of your completed level 10 .
Any questions? Please ask.
Mrs. Ponciano
Sign in to Code.org in the upper right of your screen or you won't receive credit for today's activity.
If you don't see your name in the upper right corner, you are NOT signed in.
Complete and click "Continue" or "Finish" on all 10 levels.
Take a screenshot of your completed level 10 .
Any questions? Please ask.
Mrs. Ponciano
Due:
Answer the questions in a complete sentence (or, copy the questions and then answer):
After you've play the sample game (or watched someone else play it) on level 1 of lesson 25.
If you were making this program…
What sprites would you need?
What variables would you need?
What functions would you use?
Any questions? Please ask.
Mrs. Ponciano
After you've play the sample game (or watched someone else play it) on level 1 of lesson 25.
If you were making this program…
What sprites would you need?
What variables would you need?
What functions would you use?
Any questions? Please ask.
Mrs. Ponciano
Due:
Answer the questions in a complete sentence (or, copy the questions and then answer):
After you've play the sample game (or watched someone else play it) on level 1 of lesson 25.
If you were making this program…
What sprites would you need?
What variables would you need?
What functions would you use?
Any questions? Please ask.
Mrs. Ponciano
After you've play the sample game (or watched someone else play it) on level 1 of lesson 25.
If you were making this program…
What sprites would you need?
What variables would you need?
What functions would you use?
Any questions? Please ask.
Mrs. Ponciano
Due:
U3L23: How can the new types of collisions and modeling movement be used to create a game?
Read and complete as instructed on all levels (8 points):
Use the sample game on level 1 of Code.org to complete the first portion of your activity guide.
Thoughtfully complete your project guide.
For the background, you may draw it in your journal and insert the picture into your activity guide or post the picture separately on Google Classroom.
Any questions? Please ask.
Mrs. Ponciano
Read and complete as instructed on all levels (8 points):
Use the sample game on level 1 of Code.org to complete the first portion of your activity guide.
Thoughtfully complete your project guide.
For the background, you may draw it in your journal and insert the picture into your activity guide or post the picture separately on Google Classroom.
Any questions? Please ask.
Mrs. Ponciano
Due:
U3L23: How can the new types of collisions and modeling movement be used to create a game?
Read and complete as instructed on all levels (8 points):
1. Complete level 1 on Code.org.
2. Complete your project guide.
3. Then, complete levels 2-8 on Code.org and include:
Background - 1 point
4 Sprites (player, target and 2 obstacles) or more - 4 points
Falling - 1 point
Jumping - 1 points
Floating left & right - 2 points
Looping - 1 points
Sprite Interactions - 2 points
Any questions? Please ask.
Mrs. Ponciano
Read and complete as instructed on all levels (8 points):
1. Complete level 1 on Code.org.
2. Complete your project guide.
3. Then, complete levels 2-8 on Code.org and include:
Background - 1 point
4 Sprites (player, target and 2 obstacles) or more - 4 points
Falling - 1 point
Jumping - 1 points
Floating left & right - 2 points
Looping - 1 points
Sprite Interactions - 2 points
Any questions? Please ask.
Mrs. Ponciano
Due:
In your journal, copy:
Vocabulary:
Abstraction - a simplified representation of something more complex. Abstractions allow you to hide details to help you manage complexity, focus on relevant concepts, and reason about problems at a higher level.
Introduced Code: Highlight each block in pink.
For each of the following collision types, describe what happens between the sprite and the target.
Look at your levels in lesson 22 if you're not sure.
sprite.bounce(target):
sprite.bounceOff(target):
sprite.collide(target):
sprite.displace(target):
Any questions? Please ask.
Mrs. Ponciano
Vocabulary:
Abstraction - a simplified representation of something more complex. Abstractions allow you to hide details to help you manage complexity, focus on relevant concepts, and reason about problems at a higher level.
Introduced Code: Highlight each block in pink.
For each of the following collision types, describe what happens between the sprite and the target.
Look at your levels in lesson 22 if you're not sure.
sprite.bounce(target):
sprite.bounceOff(target):
sprite.collide(target):
sprite.displace(target):
Any questions? Please ask.
Mrs. Ponciano
Due:
U3L20:
How can the new types of sprite movement and collision detection be used to create a game?
Complete level 1 on Code.org before starting the activity guide.
Thoughtfully complete all parts of the activity guide.
Go to Code.org and complete levels 2-8.
Any questions? Please ask.
Mrs. Ponciano
How can the new types of sprite movement and collision detection be used to create a game?
Complete level 1 on Code.org before starting the activity guide.
Thoughtfully complete all parts of the activity guide.
Go to Code.org and complete levels 2-8.
Any questions? Please ask.
Mrs. Ponciano
Due:
U3L20: How can the new types of sprite movement and collision detection be used to create a game?
Read and complete as instructed on all levels (8 points):
1. Complete level 1 on Code.org.
2. Complete your activity guide.
3. Complete levels 3-8 on Code.org and include:
Background - 1 point
3 Sprites (player, target and obstacle) or more - 3 points
Player controls - 3 points
Looping - 2 points
Sprite interactions - 2 points
Scoreboard - 1 point
Any questions? Please ask.
Mrs. Ponciano
Read and complete as instructed on all levels (8 points):
1. Complete level 1 on Code.org.
2. Complete your activity guide.
3. Complete levels 3-8 on Code.org and include:
Background - 1 point
3 Sprites (player, target and obstacle) or more - 3 points
Player controls - 3 points
Looping - 2 points
Sprite interactions - 2 points
Scoreboard - 1 point
Any questions? Please ask.
Mrs. Ponciano
Due:
U3L21: How can previous blocks be combined in new patterns to make interesting movements?
Read and complete as instructed on all levels (7 points):
Level 5: Complete activities a - b (+1 point)
Level 6: Assessment (+3 points)
Level 7: Complete challenges a - b (+1 point)
Any questions? Please ask.
Mrs. Ponciano
Read and complete as instructed on all levels (7 points):
Level 5: Complete activities a - b (+1 point)
Level 6: Assessment (+3 points)
Level 7: Complete challenges a - b (+1 point)
Any questions? Please ask.
Mrs. Ponciano
Due:
U3L22: How can programmers build on abstractions to create further abstractions?
Read and complete as instructed on all levels (8 points):
Level 6: Complete activities a - d (+3 points)
Level 7: Assessment (+3 points)
Level 8: Complete challenges a - c (+2 points)
Any questions? Please ask.
Mrs. Ponciano
Read and complete as instructed on all levels (8 points):
Level 6: Complete activities a - d (+3 points)
Level 7: Assessment (+3 points)
Level 8: Complete challenges a - c (+2 points)
Any questions? Please ask.
Mrs. Ponciano
Due:
U3L22: How can programmers build on abstractions to create further abstractions?
Read and complete as instructed on all levels (8 points):
Level 6: Complete activities a - d (+3 points)
Level 7: Assessment (+3 points)
Level 8: Complete challenges a - c (+2 points)
Any questions? Please ask.
Mrs. Ponciano
Read and complete as instructed on all levels (8 points):
Level 6: Complete activities a - d (+3 points)
Level 7: Assessment (+3 points)
Level 8: Complete challenges a - c (+2 points)
Any questions? Please ask.
Mrs. Ponciano
Due:
U3L20:
How can the new types of sprite movement and collision detection be used to create a game?
Complete level 1 on Code.org before starting the activity guide.
Thoughtfully complete all parts of the activity guide.
Go to Code.org and complete levels 2-8.
Any questions? Please ask.
Mrs. Ponciano
How can the new types of sprite movement and collision detection be used to create a game?
Complete level 1 on Code.org before starting the activity guide.
Thoughtfully complete all parts of the activity guide.
Go to Code.org and complete levels 2-8.
Any questions? Please ask.
Mrs. Ponciano
Due:
U3L20:
How can the new types of sprite movement and collision detection be used to create a game?
Read and complete as instructed on all levels (8 points):
1. Complete level 1 on Code.org.
2. Complete your activity guide.
3. Complete levels 3-8 on Code.org and include:
Background - 1 point
3 Sprites (player, target and obstacle) or more - 3 points
Player controls - 3 points
Looping - 2 points
Sprite interactions - 2 points
Scoreboard - 1 point
Any questions? Please ask.
Mrs. Ponciano
How can the new types of sprite movement and collision detection be used to create a game?
Read and complete as instructed on all levels (8 points):
1. Complete level 1 on Code.org.
2. Complete your activity guide.
3. Complete levels 3-8 on Code.org and include:
Background - 1 point
3 Sprites (player, target and obstacle) or more - 3 points
Player controls - 3 points
Looping - 2 points
Sprite interactions - 2 points
Scoreboard - 1 point
Any questions? Please ask.
Mrs. Ponciano
Due:
U3L18: How can programming languages hide complicated patterns so that it is easier to program?
Read and complete as instructed on all levels (10 points):
Level 8: Complete activities a - b (+1 point)
Level 9: Assessment (+3 points)
Level 10: Complete challenge a
Any questions? Please ask.
Mrs. Ponciano
Read and complete as instructed on all levels (10 points):
Level 8: Complete activities a - b (+1 point)
Level 9: Assessment (+3 points)
Level 10: Complete challenge a
Any questions? Please ask.
Mrs. Ponciano
Due:
In your journal, copy:
Vocabulary:
Abstraction - a simplified representation of something more complex. Abstractions allow you to hide details to help you manage complexity, focus on relevant concepts, and reason about problems at a higher level.
Introduced Code: Highlight or outline each with it's corresponding block color._
sprite.rotationSpeed
sprite.velocityX
sprite.velocityY
sprite.debug
sprite.isTouching(target)
Any questions? Please ask.
Mrs. Ponciano
Vocabulary:
Abstraction - a simplified representation of something more complex. Abstractions allow you to hide details to help you manage complexity, focus on relevant concepts, and reason about problems at a higher level.
Introduced Code: Highlight or outline each with it's corresponding block color._
sprite.rotationSpeed
sprite.velocityX
sprite.velocityY
sprite.debug
sprite.isTouching(target)
Any questions? Please ask.
Mrs. Ponciano
Due:
U3L19: How can programming help make complicated problems more simple?
Read and complete as instructed on all levels (10 points):
Level 6: Complete activities a - b (+1 point)
Level 7: Assessment (+3 points)
Level 8: Complete challenges a - b (+1 point)
Any questions? Please ask.
Mrs. Ponciano
Read and complete as instructed on all levels (10 points):
Level 6: Complete activities a - b (+1 point)
Level 7: Assessment (+3 points)
Level 8: Complete challenges a - b (+1 point)
Any questions? Please ask.
Mrs. Ponciano
Due:
U3L19:
How can programming help make complicated problems more simple?
Thoughtfully complete all parts of the activity guide before starting lesson 19 on Code.org.
If you missed class, slides are provided to guide you through the lesson.
Any questions? Please ask.
Mrs. Ponciano
How can programming help make complicated problems more simple?
Thoughtfully complete all parts of the activity guide before starting lesson 19 on Code.org.
If you missed class, slides are provided to guide you through the lesson.
Any questions? Please ask.
Mrs. Ponciano
Due:
U3L19: How can programming help make complicated problems more simple?
Read and complete as instructed on all levels (10 points):
Level 6: Complete activities a - b (+1 point)
Level 7: Assessment (+3 points)
Level 8: Complete challenges a - b (+1 point)
Any questions? Please ask.
Mrs. Ponciano
Read and complete as instructed on all levels (10 points):
Level 6: Complete activities a - b (+1 point)
Level 7: Assessment (+3 points)
Level 8: Complete challenges a - b (+1 point)
Any questions? Please ask.
Mrs. Ponciano
Due:
U3L19: How can programming help make complicated problems more simple?
Thoughtfully complete all parts of the activity guide before starting lesson 19 on Code.org.
If you missed class, slides are provided to guide you through the lesson.
Any questions? Please ask.
Mrs. Ponciano
Thoughtfully complete all parts of the activity guide before starting lesson 19 on Code.org.
If you missed class, slides are provided to guide you through the lesson.
Any questions? Please ask.
Mrs. Ponciano
Due:
U3L17: What skills and practices are important when creating an interactive program?
Complete levels 1-2 on Code.org before completing the activity guide.
Thoughtfully complete all parts of the activity guide.
Any questions? Please ask.
Mrs. Ponciano
Complete levels 1-2 on Code.org before completing the activity guide.
Thoughtfully complete all parts of the activity guide.
Any questions? Please ask.
Mrs. Ponciano
Due:
U3L17: What skills and practices are important when creating an interactive program?
Read and complete as instructed on all levels (8 points):
1. Complete levels 1-2 on Code.org
2. Complete your activity guide
3. Complete levels 3-8 on Code.org and include:
Background - 1 point
3 Sprites (not including the background) or more - 3 points
User Input - 1 point
Surprise conditional - 1 point
Text - 1 point
1 additional movement - 1 point
Any questions? Please ask.
Mrs. Ponciano
Read and complete as instructed on all levels (8 points):
1. Complete levels 1-2 on Code.org
2. Complete your activity guide
3. Complete levels 3-8 on Code.org and include:
Background - 1 point
3 Sprites (not including the background) or more - 3 points
User Input - 1 point
Surprise conditional - 1 point
Text - 1 point
1 additional movement - 1 point
Any questions? Please ask.
Mrs. Ponciano
Due:
Click on the link below.
Sign in to hatch in the upper right of your screen or you won't receive credit for today's activity.
If you don't see your name in the upper right corner, you are NOT signed in.
Complete and click "Continue" or "Finish" on all 9 levels.
Take a screenshot of your completed level 9 or certificate (with your name on it) and submit.
Any questions? Please ask.
Mrs. Ponciano
Sign in to hatch in the upper right of your screen or you won't receive credit for today's activity.
If you don't see your name in the upper right corner, you are NOT signed in.
Complete and click "Continue" or "Finish" on all 9 levels.
Take a screenshot of your completed level 9 or certificate (with your name on it) and submit.
Any questions? Please ask.
Mrs. Ponciano
Due:
U3L15: How can our programs react to user input?
Read and complete as instructed on all levels (7 points):
Level 5: Complete activities a - c (+2 points)
Level 6: Assessment (+3 points)
Level 7: Complete challenges a - b (+1 point)
Any questions? Please ask.
Mrs. Ponciano
Read and complete as instructed on all levels (7 points):
Level 5: Complete activities a - c (+2 points)
Level 6: Assessment (+3 points)
Level 7: Complete challenges a - b (+1 point)
Any questions? Please ask.
Mrs. Ponciano
Due:
In your journal:
Answer the questions in a complete sentence (or, copy the questions and then answer):
So far all of the programs you've written run without any input from the user.
1. How might adding user interaction make your programs more useful, effective, or entertaining?
2. How might a user provide input into your program?
Introduced Code: Highlight or outline each with it's corresponding block color.
keyDown(code)
if (condition) { statement1 } else { statement2 }
keyWentDown(code)
keyWentUp(code)
mouseDidMove()
mouseDown(button)
mouseWentDown(button)
mouseWentUp(button)
sprite.visible
Any questions? Please ask.
Mrs. Ponciano
Answer the questions in a complete sentence (or, copy the questions and then answer):
So far all of the programs you've written run without any input from the user.
1. How might adding user interaction make your programs more useful, effective, or entertaining?
2. How might a user provide input into your program?
Introduced Code: Highlight or outline each with it's corresponding block color.
keyDown(code)
if (condition) { statement1 } else { statement2 }
keyWentDown(code)
keyWentUp(code)
mouseDidMove()
mouseDown(button)
mouseWentDown(button)
mouseWentUp(button)
sprite.visible
Any questions? Please ask.
Mrs. Ponciano
Due:
U3L16: What are more ways that the computer can react to user input?
Read and complete as instructed on all levels (9 points):
Level 7: Complete activities a - b (+1 point)
Level 8: Assessment (+3 points)
Level 9: Complete challenges a - d (+3 points)
Any questions? Please ask.
Mrs. Ponciano
Read and complete as instructed on all levels (9 points):
Level 7: Complete activities a - b (+1 point)
Level 8: Assessment (+3 points)
Level 9: Complete challenges a - d (+3 points)
Any questions? Please ask.
Mrs. Ponciano
Due:
Answer the questions in a complete sentence (or, copy the questions and then answer):
Think of one time you gave or received a card from someone:
Who was that person?
What was the purpose of the card?
What about the card made it specific to that purpose?
What was special about the card?
Any questions? Please ask.
Mrs. Ponciano
Think of one time you gave or received a card from someone:
Who was that person?
What was the purpose of the card?
What about the card made it specific to that purpose?
What was special about the card?
Any questions? Please ask.
Mrs. Ponciano
Due:
U3L13: How can we combine different programming patterns to make a complete animation?
Read and complete as instructed on all levels (7 points):
Background - 1 point
3 Sprites (not including the background) or more - 3 points
Text - 1 point
At least 1 Random Movement - 1 point
At least 1 Counter Movement - 1 point
Any questions? Please ask.
Mrs. Ponciano
Read and complete as instructed on all levels (7 points):
Background - 1 point
3 Sprites (not including the background) or more - 3 points
Text - 1 point
At least 1 Random Movement - 1 point
At least 1 Counter Movement - 1 point
Any questions? Please ask.
Mrs. Ponciano
Due:
In your journal, copy:
Vocabulary:
Boolean Expression - in programming, an expression that evaluates to True or False.
Condition - Something a program checks to see whether it is true before deciding to take an action.
Conditionals - Statements that only run when certain conditions are true.
If-Else Statement - an either-or command; either the lines of code inside the if will execute or the lines inside the else will execute.
Introduced Code: Highlight or outline each with it's corresponding block color.
___ != ___
___ < ___
___ <= ___
___ == ___
___ > ___
___ >= ___
if (condition) { statement }
Any questions? Please ask.
Mrs. Ponciano
Vocabulary:
Boolean Expression - in programming, an expression that evaluates to True or False.
Condition - Something a program checks to see whether it is true before deciding to take an action.
Conditionals - Statements that only run when certain conditions are true.
If-Else Statement - an either-or command; either the lines of code inside the if will execute or the lines inside the else will execute.
Introduced Code: Highlight or outline each with it's corresponding block color.
___ != ___
___ < ___
___ <= ___
___ == ___
___ > ___
___ >= ___
if (condition) { statement }
Any questions? Please ask.
Mrs. Ponciano
Due:
U3L14: How can programs react to changes as they are running?
Read and complete as instructed on all levels (10 points):
Level 8: Complete activities a - c (+2 points)
Level 9: Assessment (+3 points)
Level 10: Complete challenge a
Any questions? Please ask.
Mrs. Ponciano
Read and complete as instructed on all levels (10 points):
Level 8: Complete activities a - c (+2 points)
Level 9: Assessment (+3 points)
Level 10: Complete challenge a
Any questions? Please ask.
Mrs. Ponciano
Due:
U3L12: How can we control sprite movement in Game Lab?
Read and complete as instructed on all levels (9 points):
Level 7: Complete activities a - c (+2 points)
Level 8: Assessment (+3 points)
Level 9: Complete challenges a - b (+1 points)
Any questions? Please ask.
Mrs. Ponciano
Read and complete as instructed on all levels (9 points):
Level 7: Complete activities a - c (+2 points)
Level 8: Assessment (+3 points)
Level 9: Complete challenges a - b (+1 points)
Any questions? Please ask.
Mrs. Ponciano
Due:
Click on the link below.
Sign in to hatch in the upper right of your screen or you won't receive credit for today's activity.
If you don't see your name in the upper right corner, you are NOT signed in.
Complete and click "Continue" or "Finish" on all 9 levels.
Take a screenshot of your completed level 9 or certificate (with your name on it) and submit.
Any questions? Please ask.
Mrs. Ponciano
Sign in to hatch in the upper right of your screen or you won't receive credit for today's activity.
If you don't see your name in the upper right corner, you are NOT signed in.
Complete and click "Continue" or "Finish" on all 9 levels.
Take a screenshot of your completed level 9 or certificate (with your name on it) and submit.
Any questions? Please ask.
Mrs. Ponciano
Due:
Before starting your animated scene in U3L13:
Sketch It Out: Consider the simple shapes that you've used in the past, sprites for your characters, and any text that you'd like on the screen.
Plan the Movement
1. What movements do you want in your scene?
2. Which will use random numbers?
3. Which will use the counter pattern?
4. Will you need variables to store information about where something is?
Any questions? Please ask.
Mrs. Ponciano
Sketch It Out: Consider the simple shapes that you've used in the past, sprites for your characters, and any text that you'd like on the screen.
Plan the Movement
1. What movements do you want in your scene?
2. Which will use random numbers?
3. Which will use the counter pattern?
4. Will you need variables to store information about where something is?
Any questions? Please ask.
Mrs. Ponciano
Due:
On the next clean page in the back of your journal, maintain a list of RGB color codes.
Skip 2-3 spaces in between each color to add different shades.
Use the website posted on your stream.
Any questions? Please ask.
Mrs. Ponciano
Skip 2-3 spaces in between each color to add different shades.
Use the website posted on your stream.
Any questions? Please ask.
Mrs. Ponciano
Due:
In your journal:
Sketch your scene
List your sprite labels and descriptions
Open the activity guide below for more detailed directions ( you are NOT completing the activity guide)
Any questions? Please ask.
Mrs. Ponciano
Sketch your scene
List your sprite labels and descriptions
Open the activity guide below for more detailed directions ( you are NOT completing the activity guide)
Any questions? Please ask.
Mrs. Ponciano
Due:
U3L10: How can we use Game Lab to express our creativity?
Read and complete as instructed on all levels (5 points):
Background - 1 point
3 Sprites or more - 3 points
Text - 1 point
Any questions? Please ask.
Mrs. Ponciano
Read and complete as instructed on all levels (5 points):
Background - 1 point
3 Sprites or more - 3 points
Text - 1 point
Any questions? Please ask.
Mrs. Ponciano
Due:
U3L11: How can we animate our images in Game Lab?
Read and complete as instructed on all levels (9 points):
Level 7: Complete activities a - c (+2 points)
Level 8: Assessment (+3 points)
Level 9: Complete challenge a
Any questions? Please ask.
Mrs. Ponciano
Read and complete as instructed on all levels (9 points):
Level 7: Complete activities a - c (+2 points)
Level 8: Assessment (+3 points)
Level 9: Complete challenge a
Any questions? Please ask.
Mrs. Ponciano
Due:
U3L7: How can we use sprites to help us keep track of lots of information in our programs?
Read and complete as instructed on all levels (11 points):
Level 9: Complete activities a - f (+5 point)
Level 10: Assessment (+3 points)
Level 11: Complete challenges a - b (+1 points)
Any questions? Please ask.
Mrs. Ponciano
Read and complete as instructed on all levels (11 points):
Level 9: Complete activities a - f (+5 point)
Level 10: Assessment (+3 points)
Level 11: Complete challenges a - b (+1 points)
Any questions? Please ask.
Mrs. Ponciano
Due:
U3L8: How can we use sprite properties to change their appearance on the screen?
Read and complete as instructed on all levels (6 points):
Level 4: Complete activities a - b (+1 point)
Level 5: Assessment (+3 points)
Level 6: Complete challenges a - c (+2 points)
Any questions? Please ask.
Mrs. Ponciano
Read and complete as instructed on all levels (6 points):
Level 4: Complete activities a - b (+1 point)
Level 5: Assessment (+3 points)
Level 6: Complete challenges a - c (+2 points)
Any questions? Please ask.
Mrs. Ponciano
Due:
U3L9: How can we use text to improve our scenes and animations?
Read and complete as instructed on all levels (6 points):
Level 4: Complete activities a - b (+1 point)
Level 5: Assessment (+3 points)
Level 6: Complete challenges a - c (+2 points)
Any questions? Please ask.
Mrs. Ponciano
Read and complete as instructed on all levels (6 points):
Level 4: Complete activities a - b (+1 point)
Level 5: Assessment (+3 points)
Level 6: Complete challenges a - c (+2 points)
Any questions? Please ask.
Mrs. Ponciano
Due:
U3L5: How can we use variables to store information in our programs?
Read and complete as instructed on all levels (8 points):
Level 6: Complete activities a - d (+3 points)
Level 7: Assessment (+3 points)
Level 9: Complete challenges a - c (+2 points)
Any questions? Please ask.
Mrs. Ponciano
Read and complete as instructed on all levels (8 points):
Level 6: Complete activities a - d (+3 points)
Level 7: Assessment (+3 points)
Level 9: Complete challenges a - c (+2 points)
Any questions? Please ask.
Mrs. Ponciano
Due:
U3L6: How can we make our programs behave differently each time they are run?
Read and complete as instructed on all levels (7 points):
Level 5: Complete activities a - b (+1 point)
Level 6: Assessment (+3 points)
Level 7: Complete challenges a - e (+4 points)
Any questions? Please ask.
Mrs. Ponciano
Read and complete as instructed on all levels (7 points):
Level 5: Complete activities a - b (+1 point)
Level 6: Assessment (+3 points)
Level 7: Complete challenges a - e (+4 points)
Any questions? Please ask.
Mrs. Ponciano
Due:
In your journal, copy:
Vocabulary:
Variable - A label for a piece of information used in a program; lets you store a single value in your computer's memory with a descriptive name.
Random Number - used to generate random numbers in your program; the parameters set the minimum and maximum value that could be generated.
Introduced Code: Highlight or outline each with it's corresponding block color.
var x = ___;
var x;
randomNumber(min, max);
Any questions? Please ask.
Mrs. Ponciano
Vocabulary:
Variable - A label for a piece of information used in a program; lets you store a single value in your computer's memory with a descriptive name.
Random Number - used to generate random numbers in your program; the parameters set the minimum and maximum value that could be generated.
Introduced Code: Highlight or outline each with it's corresponding block color.
var x = ___;
var x;
randomNumber(min, max);
Any questions? Please ask.
Mrs. Ponciano
Due:
In your journal, copy:
Vocabulary:
Dot notation - the way that sprites' properties are used in Game Lab, by connecting the sprite and property with a dot.
Property - A label for a characteristic of a sprite, such as its location and appearance
Sprite - A character on the screen with properties that describe its location, movement, and look.
Introduced Code: Highlight or outline each with it's corresponding block color.
drawSprites()
var sprite = createSprite(x, y)
sprite.scale
sprite.x
sprite.y
Any questions? Please ask.
Mrs. Ponciano
Vocabulary:
Dot notation - the way that sprites' properties are used in Game Lab, by connecting the sprite and property with a dot.
Property - A label for a characteristic of a sprite, such as its location and appearance
Sprite - A character on the screen with properties that describe its location, movement, and look.
Introduced Code: Highlight or outline each with it's corresponding block color.
drawSprites()
var sprite = createSprite(x, y)
sprite.scale
sprite.x
sprite.y
Any questions? Please ask.
Mrs. Ponciano
Due:
In your journal, copy:
Vocabulary:
Bug - Part of a program that does not work correctly.
Debugging - Finding and fixing problems in an algorithm or program.
Program - An algorithm that has been coded into something that can be run by a machine.
Introduced Code: Highlight or outline each with it's corresponding block color.
ellipse(x, y, w, h)
fill(color)
rect(x, y, w, h)
Any questions? Please ask.
Mrs. Ponciano
Vocabulary:
Bug - Part of a program that does not work correctly.
Debugging - Finding and fixing problems in an algorithm or program.
Program - An algorithm that has been coded into something that can be run by a machine.
Introduced Code: Highlight or outline each with it's corresponding block color.
ellipse(x, y, w, h)
fill(color)
rect(x, y, w, h)
Any questions? Please ask.
Mrs. Ponciano
Due:
U3L3: How can we communicate to a computer how to draw shapes on the screen?
Read and complete as instructed on all levels (10 points):
Level 8: Complete activities a - c (+2 points)
Level 9: Assessment (+3 points)
Level 10: Complete activities a - f (+5 points)
Any questions? Please ask.
Mrs. Ponciano
Read and complete as instructed on all levels (10 points):
Level 8: Complete activities a - c (+2 points)
Level 9: Assessment (+3 points)
Level 10: Complete activities a - f (+5 points)
Any questions? Please ask.
Mrs. Ponciano
Due:
In your journal, copy:
Vocabulary:
Parameter - Additional information provided as input to a block to customize it's functionality
Introduced Code: Highlight or outline each with it's corresponding block color.
background(color)
ellipse(x, y, w, h)
rect(x, y, w, h)
Any questions? Please ask.
Mrs. Ponciano
Vocabulary:
Parameter - Additional information provided as input to a block to customize it's functionality
Introduced Code: Highlight or outline each with it's corresponding block color.
background(color)
ellipse(x, y, w, h)
rect(x, y, w, h)
Any questions? Please ask.
Mrs. Ponciano
Due:
U3L4: How can we use parameters to give the computer more specific instructions?
Read and complete as instructed on all levels (8 points):
Level 6: Complete activities a - c (+2 points)
Level 7: Assessment (+3 points)
Level 9: Complete challenges a - d (+3 points)
Any questions? Please ask.
Mrs. Ponciano
Read and complete as instructed on all levels (8 points):
Level 6: Complete activities a - c (+2 points)
Level 7: Assessment (+3 points)
Level 9: Complete challenges a - d (+3 points)
Any questions? Please ask.
Mrs. Ponciano
Due:
In your journal, staple your checklist.
When complete, submit a picture
Any questions? Please ask.
Mrs. Ponciano
When complete, submit a picture
Any questions? Please ask.
Mrs. Ponciano
Due:
U2L20: What skills and practices will help us make a great website?
Read and complete as instructed on all levels (6 points):
Levels 1-2: add content to your index.html and the 3 added .html pages (+8 points)
Level 3: Skip (just press "finish")
Level 4: Add CSS rules to your style sheet (+4 points), include at least 3 classes (+3 points)
Level 5: Skip (just press "finish")
Level 6: Make sure your website includes...
At least 8 images, found using the Creative Commons filter, with attributions (+8 points)
Links on each of your pages: At least 3 on your index page, for each of your additional html, and at least one on each linked page, back to your index (+6 points)
Any questions? Please ask.
Mrs. Ponciano
Read and complete as instructed on all levels (6 points):
Levels 1-2: add content to your index.html and the 3 added .html pages (+8 points)
Level 3: Skip (just press "finish")
Level 4: Add CSS rules to your style sheet (+4 points), include at least 3 classes (+3 points)
Level 5: Skip (just press "finish")
Level 6: Make sure your website includes...
At least 8 images, found using the Creative Commons filter, with attributions (+8 points)
Links on each of your pages: At least 3 on your index page, for each of your additional html, and at least one on each linked page, back to your index (+6 points)
Any questions? Please ask.
Mrs. Ponciano
Due:
Click on the link below and answer all the questions.
You will receive points according to the thoughtfulness of your responses.
Any questions? Please ask.
Mrs. Ponciano
You will receive points according to the thoughtfulness of your responses.
Any questions? Please ask.
Mrs. Ponciano
Due:
U3L1: How is computer science used in entertainment?
Thoughtfully complete all parts of the activity guide .
If you missed class, slides are provided to guide you through the lesson.
When done - Go to Unit 3, Lesson 1 on Code.org and explore sample programs made in Game Lab.
Any questions? Please ask.
Mrs. Ponciano
Thoughtfully complete all parts of the activity guide .
If you missed class, slides are provided to guide you through the lesson.
When done - Go to Unit 3, Lesson 1 on Code.org and explore sample programs made in Game Lab.
Any questions? Please ask.
Mrs. Ponciano
Due:
U1L2: How can we clearly communicate how to draw something on a screen?
Thoughtfully complete all parts of the activity guide.
Go to Unit 1, Lesson 2 on Code.org to complete page 2 of your activity guide.
If you missed class, slides are provided to guide you through the lesson.
Any questions? Please ask.
Mrs. Ponciano
Thoughtfully complete all parts of the activity guide.
Go to Unit 1, Lesson 2 on Code.org to complete page 2 of your activity guide.
If you missed class, slides are provided to guide you through the lesson.
Any questions? Please ask.
Mrs. Ponciano
Due:
Click on the link below.
Sign in to code.org in the upper right of your screen or you won't receive credit for today's activity.
If you don't see your name in the upper right corner, you are NOT signed in.
Complete and click "Continue" or "Finish" on all 12 levels.
Take a screenshot of your completed level 12 or certificate (with your name on it) and submit.
Any questions? Please ask.
Mrs. Ponciano
Sign in to code.org in the upper right of your screen or you won't receive credit for today's activity.
If you don't see your name in the upper right corner, you are NOT signed in.
Complete and click "Continue" or "Finish" on all 12 levels.
Take a screenshot of your completed level 12 or certificate (with your name on it) and submit.
Any questions? Please ask.
Mrs. Ponciano
Due:
U2L19: How can we combine several different web pages into one website?
Read and complete as instructed on all levels (7 points):
Level 6: Assessment (+3 points)
Level 7: Complete activity (a)
Any questions? Please ask.
Mrs. Ponciano
Read and complete as instructed on all levels (7 points):
Level 6: Assessment (+3 points)
Level 7: Complete activity (a)
Any questions? Please ask.
Mrs. Ponciano
Due:
In your journal, copy the vocabulary and answer each question:
Vocabulary
CSS Class - An identifier that allows multiple elements in an HTML document to be styled in the same way
1. What was the first web page ever created?
2. What's the one feature it has that we haven't learned how to do yet?
Any questions? Please ask.
Mrs. Ponciano
Vocabulary
CSS Class - An identifier that allows multiple elements in an HTML document to be styled in the same way
1. What was the first web page ever created?
2. What's the one feature it has that we haven't learned how to do yet?
Any questions? Please ask.
Mrs. Ponciano
Due:
In your journal, outline/sketch each page of your website (at least 4 pages, including your index/homepage).
Index/homepage
1st linked page
2nd linked page
3rd linked page
Go to lesson 13, level 5 to see your most updated webpage content.
Any questions? Please ask.
Mrs. Ponciano
Index/homepage
1st linked page
2nd linked page
3rd linked page
Go to lesson 13, level 5 to see your most updated webpage content.
Any questions? Please ask.
Mrs. Ponciano
Due:
U2L18: How do we plan a web page?
Thoughtfully complete all parts of the activity guide .
If you missed class, slides are provided to guide you through the lesson.
Any questions? Please ask.
Mrs. Ponciano
Thoughtfully complete all parts of the activity guide .
If you missed class, slides are provided to guide you through the lesson.
Any questions? Please ask.
Mrs. Ponciano
Due:
Thoughtfully complete both sides.
Submit pictures when done.
Any questions? Please ask.
Mrs. Ponciano
Submit pictures when done.
Any questions? Please ask.
Mrs. Ponciano
Due:
U2L18: How do we plan a web page?
Go to Code.org, lesson 18 and upload all of the images you listed on your activity guide.
You must have at least 8 images.
All images must have been searched using the Creative Commons filter on Google.
Make sure your attributions on your activity guide are complete: creator (if available) - source (website) - license details
Any questions? Please ask.
Mrs. Ponciano
Go to Code.org, lesson 18 and upload all of the images you listed on your activity guide.
You must have at least 8 images.
All images must have been searched using the Creative Commons filter on Google.
Make sure your attributions on your activity guide are complete: creator (if available) - source (website) - license details
Any questions? Please ask.
Mrs. Ponciano
Due:
In your journal, write the name of 2 websites that you use often and finish the sentence for each.
1. _______________________
I go to that website because...
2. _______________________
I go to that website because...
3. Think of your webpage, why would someone go to your webpage?
Any questions? Please ask.
Mrs. Ponciano
1. _______________________
I go to that website because...
2. _______________________
I go to that website because...
3. Think of your webpage, why would someone go to your webpage?
Any questions? Please ask.
Mrs. Ponciano
Due:
U2L14: What are the different reasons people make websites?
Go to Unit 2, Lesson 14 on Code.org.
Choose 2 of the sample websites to answer the questions.
Thoughtfully complete all parts of the activity guide .
If you missed class, slides are provided to guide you through the lesson.
Any questions? Please ask.
Mrs. Ponciano
Go to Unit 2, Lesson 14 on Code.org.
Choose 2 of the sample websites to answer the questions.
Thoughtfully complete all parts of the activity guide .
If you missed class, slides are provided to guide you through the lesson.
Any questions? Please ask.
Mrs. Ponciano
Due:
In your journal, copy:
Vocabulary:
Relevant - closely connected to a topic
Search Engine - A program that searches for items on the World Wide Web.
Trustworthy - reliable, honest, and truthful
Questions: After you complete your activity guide, answer the following questions.
1. Which things were hardest to find and how did you find them?
2. How do you know that the information was accurate?
Any questions? Please ask.
Mrs. Ponciano
Vocabulary:
Relevant - closely connected to a topic
Search Engine - A program that searches for items on the World Wide Web.
Trustworthy - reliable, honest, and truthful
Questions: After you complete your activity guide, answer the following questions.
1. Which things were hardest to find and how did you find them?
2. How do you know that the information was accurate?
Any questions? Please ask.
Mrs. Ponciano
Due:
U2L16: How do we find relevant and trustworthy information on the Internet?
Watch the video in Unit 2, Lesson 16 on Code.org.
Thoughtfully complete all parts of the activity guide .
If you missed class, slides are provided to guide you through the lesson.
Any questions? Please ask.
Mrs. Ponciano
Watch the video in Unit 2, Lesson 16 on Code.org.
Thoughtfully complete all parts of the activity guide .
If you missed class, slides are provided to guide you through the lesson.
Any questions? Please ask.
Mrs. Ponciano
Due:
Click on the link below.
Sign in to code.org in the upper right of your screen or you won't receive credit for today's activity.
If you don't see your name in the upper right corner, you are NOT signed in.
Complete and click "Continue" or "Finish" on all 8 levels.
Take a screenshot of your completed level 8 or certificate (with your name on it) and submit.
Any questions? Please ask.
Mrs. Ponciano
Sign in to code.org in the upper right of your screen or you won't receive credit for today's activity.
If you don't see your name in the upper right corner, you are NOT signed in.
Complete and click "Continue" or "Finish" on all 8 levels.
Take a screenshot of your completed level 8 or certificate (with your name on it) and submit.
Any questions? Please ask.
Mrs. Ponciano
Due:
U2L17: How can we create different styles for the same type of element?
Read and complete as instructed on all levels (6 points):
Level 4: Complete all activities, (a) - (b) [+1 point]
Level 5: Assessment (+3 points)
Level 6: Complete activity (a)
Any questions? Please ask.
Mrs. Ponciano
Read and complete as instructed on all levels (6 points):
Level 4: Complete all activities, (a) - (b) [+1 point]
Level 5: Assessment (+3 points)
Level 6: Complete activity (a)
Any questions? Please ask.
Mrs. Ponciano
Due:
Write down 1 CSS property or rule that you could use to style your webpage?
Write what it does or give an example.
Do not repeat one that has already been given by another student.
If you wrote the same rule/property as someone else, change it to a different one.
Any questions? Please ask.
Mrs. Ponciano
Write what it does or give an example.
Do not repeat one that has already been given by another student.
If you wrote the same rule/property as someone else, change it to a different one.
Any questions? Please ask.
Mrs. Ponciano
Due:
In your journal, answer each question:
1. What are the top 3 bugs you have seen so far when making web pages?
2. What are 2 things you can do while coding to make bugs easier to find and fix?
3. What is the 1 piece of advice you'd give someone who has a bug?
Any questions? Please ask.
Mrs. Ponciano
1. What are the top 3 bugs you have seen so far when making web pages?
2. What are 2 things you can do while coding to make bugs easier to find and fix?
3. What is the 1 piece of advice you'd give someone who has a bug?
Any questions? Please ask.
Mrs. Ponciano
Due:
In your journal, copy and maintain the t-chart below - starting on the last page of your journal.
Add new tags and a description as you learn them.
Your completed list will be graded at the end of unit 2.
Any questions? Please ask.
Mrs. Ponciano
Add new tags and a description as you learn them.
Your completed list will be graded at the end of unit 2.
Any questions? Please ask.
Mrs. Ponciano
Due:
In your journal, maintain a list of CSS Style Rules on the next clean page in the back of your journal.
Add new rules and a description as you learn them.
Your completed list will be graded at the end of unit 2.
Any questions? Please ask.
Mrs. Ponciano
Add new rules and a description as you learn them.
Your completed list will be graded at the end of unit 2.
Any questions? Please ask.
Mrs. Ponciano
Due:
U2L11: How can we style the images and layouts of our pages?
Read and complete as instructed on all levels (9 points):
Level 7: Complete all activities, (a) - (f) [+5 points]
Level 8: Assessment (+3 points)
Level 9: Complete all activities, (a) - (f) [+5 points]
Any questions? Please ask.
Mrs. Ponciano
Read and complete as instructed on all levels (9 points):
Level 7: Complete all activities, (a) - (f) [+5 points]
Level 8: Assessment (+3 points)
Level 9: Complete all activities, (a) - (f) [+5 points]
Any questions? Please ask.
Mrs. Ponciano
Due:
U2L12: What do we need to do to prepare to build our web pages?
Thoughtfully complete all parts of the activity guide .
If you missed class, slides are provided to guide you through the lesson.
Any questions? Please ask.
Mrs. Ponciano
Thoughtfully complete all parts of the activity guide .
If you missed class, slides are provided to guide you through the lesson.
Any questions? Please ask.
Mrs. Ponciano
Due:
U2L09: How can we add images on our websites, while making sure we respect everyone's rights?
Read and complete as instructed on all levels (8 points):
Level 6: Complete all activities, (a) - (g) [+6 points]
Level 7: Assessment (+3 points)
Level 8: Complete all activities, (a) - (c) [+2 points]
Any questions? Please ask.
Mrs. Ponciano
Read and complete as instructed on all levels (8 points):
Level 6: Complete all activities, (a) - (g) [+6 points]
Level 7: Assessment (+3 points)
Level 8: Complete all activities, (a) - (c) [+2 points]
Any questions? Please ask.
Mrs. Ponciano
Due:
Sign in to Aeries Student Portal and open up your grade summary for CS Discoveries.
Use the "Totals" table at the bottom of your list of assignments to fill in your percent and mark for each grade.
You could write "pending" for tests, if your test is not graded, yet. It might be graded by this afternoon.
Place your completed form inside your notebook and put your notebook into your period's crate.
Your form must be signed before you upload a picture and turn in.
Any questions? Please ask.
Mrs. Ponciano
Use the "Totals" table at the bottom of your list of assignments to fill in your percent and mark for each grade.
You could write "pending" for tests, if your test is not graded, yet. It might be graded by this afternoon.
Place your completed form inside your notebook and put your notebook into your period's crate.
Your form must be signed before you upload a picture and turn in.
Any questions? Please ask.
Mrs. Ponciano
Due:
U2L10: How can we use websites to express ourselves?
Go to Unit 2, Lesson 10 on Code.org .
Thoughtfully complete all parts of the activity guide .
If you missed class, slides are provided to guide you through the lesson.
Any questions? Please ask.
Mrs. Ponciano
Go to Unit 2, Lesson 10 on Code.org .
Thoughtfully complete all parts of the activity guide .
If you missed class, slides are provided to guide you through the lesson.
Any questions? Please ask.
Mrs. Ponciano
Due:
In your journal, copy:
Vocabulary:
Digital Footprint - The collected information about an individual across multiple websites on the Internet.
CSS - Cascading Style Sheets; a language used to describe how HTML elements should be styled
CSS Selector - the part of a CSS rule-set that defines which HTML elements the style should be applied to
Introduced Code: Highlight or outline each with it's corresponding block color.
color: value;
font-family: value;
font-size: value;
text-align: value;
text-decoration: value;
To link your style sheet: Type the link inside the head tags.
Any questions? Please ask.
Mrs. Ponciano
Due:
U2L07: How can you express your personal style on a web page?
Read and complete as instructed on all levels (5 points):
Level 1: Complete all activities, (a) - (e) [+4 points]
Level 2: Complete both activities, (a) - (b) [+1 point]
Level 5: Assessment (+3 points)
I will be looking for sufficient content, use of HTML tags and style rules in your CSS file.
Any questions? Please ask.
Mrs. Ponciano
Read and complete as instructed on all levels (5 points):
Level 1: Complete all activities, (a) - (e) [+4 points]
Level 2: Complete both activities, (a) - (b) [+1 point]
Level 5: Assessment (+3 points)
I will be looking for sufficient content, use of HTML tags and style rules in your CSS file.
Any questions? Please ask.
Mrs. Ponciano
Due:
U2L08: What kind of rules protect everyone's rights when we use each other's content?
Thoughtfully complete all parts of the activity guide .
If you missed class, slides are provided to guide you through the lesson.
Any questions? Please ask.
Mrs. Ponciano
Thoughtfully complete all parts of the activity guide .
If you missed class, slides are provided to guide you through the lesson.
Any questions? Please ask.
Mrs. Ponciano
Due:
In your journal, copy:
Vocabulary:
Copyright - the exclusive legal right to print, publish, perform, film, or record literary, artistic, or musical material, and to authorize others to do the same
Creative Commons: For each, draw the icon, write the abbreviation and description
Attribution -
Non-Commercial -
Share-Alike -
No Derivative Work -
Other Options:
GNU Free Documentation License (GFDL) - Use the work how you want, but publish any new versions using the same license.
Pixabay License - Don’t use the work to make people look bad, spread dishonest information about things, or sell exact copies of the work.
Public Domain - Anyone can use the work, in any way that they want.
Any questions? Please ask.
Mrs. Ponciano
Vocabulary:
Copyright - the exclusive legal right to print, publish, perform, film, or record literary, artistic, or musical material, and to authorize others to do the same
Creative Commons: For each, draw the icon, write the abbreviation and description
Attribution -
Non-Commercial -
Share-Alike -
No Derivative Work -
Other Options:
GNU Free Documentation License (GFDL) - Use the work how you want, but publish any new versions using the same license.
Pixabay License - Don’t use the work to make people look bad, spread dishonest information about things, or sell exact copies of the work.
Public Domain - Anyone can use the work, in any way that they want.
Any questions? Please ask.
Mrs. Ponciano
Due:
U2L05: How can you make sure that your private information stays private?
Go to Unit 2, Lesson 5 on Code.org.
Thoughtfully complete all parts of the activity guide .
If you missed class, slides are provided to guide you through the lesson.
Any questions? Please ask.
Mrs. Ponciano
Go to Unit 2, Lesson 5 on Code.org.
Thoughtfully complete all parts of the activity guide .
If you missed class, slides are provided to guide you through the lesson.
Any questions? Please ask.
Mrs. Ponciano
Due:
U2L06: How can we change the style of text on a web page?
Read and complete as instructed on all levels (11 points):
Level 3 & 7: Watch the videos with headphones or on low volume.
Level 9: Complete all activities, (a) - (g) [+6 points]
Level 10: Assessment (+3 points)
Level 11: Complete all activities, (a) - (e) [+4 points]
Any questions? Please ask.
Mrs. Ponciano
Read and complete as instructed on all levels (11 points):
Level 3 & 7: Watch the videos with headphones or on low volume.
Level 9: Complete all activities, (a) - (g) [+6 points]
Level 10: Assessment (+3 points)
Level 11: Complete all activities, (a) - (e) [+4 points]
Any questions? Please ask.
Mrs. Ponciano
Due:
U2L07: How can you express your personal style on a web page?
Thoughtfully complete all parts of the activity guide.
If you missed class, slides are provided to guide you through the lesson.
If you prefer, you may sketch your page in your notebook and upload a picture along with your completed activity guide.
Any questions? Please ask.
Mrs. Ponciano
Thoughtfully complete all parts of the activity guide.
If you missed class, slides are provided to guide you through the lesson.
If you prefer, you may sketch your page in your notebook and upload a picture along with your completed activity guide.
Any questions? Please ask.
Mrs. Ponciano
Due:
U2L04: How can we work together to fix problems with our websites?
Read and complete as instructed on all levels (4 points):
Level 1: complete all activities, (a) - (f) (+5 points)
Level 2: complete all activities, (a) - (b) (+1 points)
Level 4: assessment (+3 points)
Any questions? Please ask.
Mrs. Ponciano
Read and complete as instructed on all levels (4 points):
Level 1: complete all activities, (a) - (f) (+5 points)
Level 2: complete all activities, (a) - (b) (+1 points)
Level 4: assessment (+3 points)
Any questions? Please ask.
Mrs. Ponciano
Due:
In your journal, copy:
Vocabulary:
Heading - A title or summary for a document or section of a document.
Introduced Code: Highlight or outline each with it's corresponding block color.
Note which tag above gives you the biggest heading and which gives you the smallest heading.
Any questions? Please ask.
Mrs. Ponciano
Vocabulary:
Heading - A title or summary for a document or section of a document.
Introduced Code: Highlight or outline each with it's corresponding block color.
Note which tag above gives you the biggest heading and which gives you the smallest heading.
Any questions? Please ask.
Mrs. Ponciano
Due:
U2L03: How can we work together to fix problems with our websites?
Read and follow the instructions on each level:
Sign in to Code.org and complete all levels (9 points)
Level 7: complete all activities, (a) - (d) (+3 points)
Level 8: assessment (+3 points)
Level 9: complete activities (a) - (e) (+4 points)
Any questions? Please ask.
Mrs. Ponciano
Read and follow the instructions on each level:
Sign in to Code.org and complete all levels (9 points)
Level 7: complete all activities, (a) - (d) (+3 points)
Level 8: assessment (+3 points)
Level 9: complete activities (a) - (e) (+4 points)
Any questions? Please ask.
Mrs. Ponciano
Due:
U2L04: How can I use HTML to express a personal value/interest?
Thoughtfully complete all parts of the activity guide.
If you missed class, slides are provided to guide you through the lesson.
When approved, go to Unit 2, Lesson 4 on Code.org - sign in with Google.
Any questions? Please ask.
Mrs. Ponciano
Thoughtfully complete all parts of the activity guide.
If you missed class, slides are provided to guide you through the lesson.
When approved, go to Unit 2, Lesson 4 on Code.org - sign in with Google.
Any questions? Please ask.
Mrs. Ponciano
Due:
Click on the link below.
Sign in to code.org (or I won't be able to give you credit for today's activity).
If you don't see your name in the upper right corner, you are NOT signed in.
Complete and click "Continue" or "Finish" on all 10 levels.
Take a screenshot of your completed level 10 and submit.
Any questions? Please ask.
Mrs. Ponciano
Sign in to code.org (or I won't be able to give you credit for today's activity).
If you don't see your name in the upper right corner, you are NOT signed in.
Complete and click "Continue" or "Finish" on all 10 levels.
Take a screenshot of your completed level 10 and submit.
Any questions? Please ask.
Mrs. Ponciano
Due:
Click on the link below.
Sign in to code.org (or I won't be able to give you credit for today's activity).
If you don't see your name in the upper right corner, you are NOT signed in.
Complete and click "Continue" or "Finish" on all 9 levels.
Take a screenshot of your completed level 9 and submit.
Any questions? Please ask.
Mrs. Ponciano
Sign in to code.org (or I won't be able to give you credit for today's activity).
If you don't see your name in the upper right corner, you are NOT signed in.
Complete and click "Continue" or "Finish" on all 9 levels.
Take a screenshot of your completed level 9 and submit.
Any questions? Please ask.
Mrs. Ponciano
Due:
U1L08: How can the IOSP (Input, Output, Storage, Processing) model help us to design an app that solves a problem?
Thoughtfully complete all parts of the activity guide for your chosen app.
If you sketched your app screen in your journal - upload a picture here.
If you missed class, slides are provided to guide you through the lesson.
Any questions? Please ask.
Mrs. Ponciano
Thoughtfully complete all parts of the activity guide for your chosen app.
If you sketched your app screen in your journal - upload a picture here.
If you missed class, slides are provided to guide you through the lesson.
Any questions? Please ask.
Mrs. Ponciano
Due:
U1L08: How can the IOSP (Input, Output, Storage, Processing) model help us to design an app that solves a problem?
Fold your poster paper into thirds:
In the middle section, write your app name at the top and sketch your chosen app screen.
In the left section, identify and describe inputs and point them out on the screen with a line.
In the right section, identify and describe outputs and point them out on the screen with a line.
When done: Submit a picture of your poster and turn in your poster paper to me.
Any questions? Please ask.
Mrs. Ponciano
Fold your poster paper into thirds:
In the middle section, write your app name at the top and sketch your chosen app screen.
In the left section, identify and describe inputs and point them out on the screen with a line.
In the right section, identify and describe outputs and point them out on the screen with a line.
When done: Submit a picture of your poster and turn in your poster paper to me.
Any questions? Please ask.
Mrs. Ponciano
Due:
Log in to Code.org and go to Unit 1, Lesson 8 (linked below).
Complete the survey.
Submit when done and mark this assignment as done.
Any questions? Please ask.
Mrs. Ponciano
Complete the survey.
Submit when done and mark this assignment as done.
Any questions? Please ask.
Mrs. Ponciano
Due:
U2L01: Why do people create web pages?
Go to Unit 2, Lesson 1 on Code.org - sign in with Google.
Thoughtfully complete all parts of the activity guide.
If you missed class, slides are provided to guide you through the lesson.
Any questions? Please ask.
Mrs. Ponciano
Go to Unit 2, Lesson 1 on Code.org - sign in with Google.
Thoughtfully complete all parts of the activity guide.
If you missed class, slides are provided to guide you through the lesson.
Any questions? Please ask.
Mrs. Ponciano
Due:
In your journal, list:
3 - What are three topics you might be interested in creating a website about?
2 - What are two reasons you think someone might visit a website that you create?
1 - What's one thing you're most interested in learning about creating websites?
Any questions? Please ask.
Mrs. Ponciano
3 - What are three topics you might be interested in creating a website about?
2 - What are two reasons you think someone might visit a website that you create?
1 - What's one thing you're most interested in learning about creating websites?
Any questions? Please ask.
Mrs. Ponciano
Due:
In your journal, copy:
Vocabulary:
HTML - Hypertext Markup Language, a language used to create web pages
HTML Element - A piece of a website, marked by a start tag and often closed with an end tag
HTML Tag - The special set of characters that indicates the start and end of an HTML element and that element's type
Website Content - the text and images on a website
Website Structure - how the content of a website is organized
Introduced Code: Highlight or outline each with it's corresponding block color.
Any questions? Please ask.
Mrs. Ponciano
Due:
U2L02: How can we tell the computer both what to put on the web page, and how to organize it?
Go to Unit 2, Lesson 2 on Code.org - sign in with Google:
Read and follow the instructions on each level.
Complete all levels (7 points)
Assessment Level 6: Result will be scored (3 points)
Any questions? Please ask.
Mrs. Ponciano
Go to Unit 2, Lesson 2 on Code.org - sign in with Google:
Read and follow the instructions on each level.
Complete all levels (7 points)
Assessment Level 6: Result will be scored (3 points)
Any questions? Please ask.
Mrs. Ponciano
Due:
U1L06: What are the different ways computers can process information?
Go to Unit 1, Lesson 6 on Code.org - sign in with Google.
Thoughtfully complete all parts of the activity guide.
If you missed class, slides are provided to guide you through the lesson.
Any questions? Please ask.
Mrs. Ponciano
Go to Unit 1, Lesson 6 on Code.org - sign in with Google.
Thoughtfully complete all parts of the activity guide.
If you missed class, slides are provided to guide you through the lesson.
Any questions? Please ask.
Mrs. Ponciano
Due:
In your journal, copy the vocabulary.
Then, answer the questions in a complete sentence.
Vocabulary:
Storage - saving information to use in the future
Questions:
Go on Code.org (unit 1, lesson 7 - level 1) to try out the outfit picker app.
1. What is one input, one output, and one kind of processing it might use?
input:
output:
processing:
2. If you used this app every day, what information would you want it to remember?
Then, answer the questions in a complete sentence.
Vocabulary:
Storage - saving information to use in the future
Questions:
Go on Code.org (unit 1, lesson 7 - level 1) to try out the outfit picker app.
1. What is one input, one output, and one kind of processing it might use?
input:
output:
processing:
2. If you used this app every day, what information would you want it to remember?
Due:
U1L07: Why is storage an important part of the computing process?
Go to Unit 1, Lesson 7 on Code.org - sign in with Google.
Thoughtfully complete all parts of the activity guide.
If you missed class, slides are provided to guide you through the lesson.
Any questions? Please ask.
Mrs. Ponciano
Go to Unit 1, Lesson 7 on Code.org - sign in with Google.
Thoughtfully complete all parts of the activity guide.
If you missed class, slides are provided to guide you through the lesson.
Any questions? Please ask.
Mrs. Ponciano
Due:
Copy the diagram into your journal, in the center of the page.
For each characteristic of a computer, write an example (think of a smartphone or a sample/real app you've used).
Vocabulary:
Algorithm - a series of commands
Any questions? Please ask.
Mrs. Ponciano
For each characteristic of a computer, write an example (think of a smartphone or a sample/real app you've used).
Vocabulary:
Algorithm - a series of commands
Any questions? Please ask.
Mrs. Ponciano
Due:
U1L05: How do computers use input and output to get and give the information that they need to solve problems?
Go to Unit 1, Lesson 5 on Code.org (click on the Code.org link below) - make sure you are signed in.
Thoughtfully complete all parts of the activity guide.
If you missed class, slides are provided to guide you through the activity.
Any questions? Please ask.
Mrs. Ponciano
Go to Unit 1, Lesson 5 on Code.org (click on the Code.org link below) - make sure you are signed in.
Thoughtfully complete all parts of the activity guide.
If you missed class, slides are provided to guide you through the activity.
Any questions? Please ask.
Mrs. Ponciano
Due:
In your journal, copy the vocabulary and "Four Kinds of Processing".
Then, answer the questions in a complete sentence.
Vocabulary:
Processing - the thinking work computers do to turn input into output
Four Kinds of Processing:
If/Then - If something is true, do something else.
Comparing - Check whether things are the same, or one is bigger than the other.
Finding a Match - Search a list or group of things for a match.
Counting - Keep track of how many of something there are.
Questions:
Go on Code.org (unit 1, lesson 6) to try out the birthday app. It has three possible outputs. Try to find each one.
1. What is the input to the app?
The input to the app is...
2. What is the output?
3. How do you think the app decides which output to give to the user?
Then, answer the questions in a complete sentence.
Vocabulary:
Processing - the thinking work computers do to turn input into output
Four Kinds of Processing:
If/Then - If something is true, do something else.
Comparing - Check whether things are the same, or one is bigger than the other.
Finding a Match - Search a list or group of things for a match.
Counting - Keep track of how many of something there are.
Questions:
Go on Code.org (unit 1, lesson 6) to try out the birthday app. It has three possible outputs. Try to find each one.
1. What is the input to the app?
The input to the app is...
2. What is the output?
3. How do you think the app decides which output to give to the user?
Due:
U1L03: How can we apply the problem solving process to many different kinds of problems?
Thoughtfully complete all parts of the activity guide.
If you missed class, slides are provided to guide you through the activity.
Any questions? Please ask.
Mrs. Ponciano
Thoughtfully complete all parts of the activity guide.
If you missed class, slides are provided to guide you through the activity.
Any questions? Please ask.
Mrs. Ponciano
Due:
In your journal, list:
3 ways this computer is different from computers that we use today.
2 ways that it is the same.
1 thing you think is true of ALL computers.
3 ways this computer is different from computers that we use today.
2 ways that it is the same.
1 thing you think is true of ALL computers.
Due:
U1L04: What is a Computer
Thoughtfully complete all parts of the activity guide.
If you missed class, slides are provided to guide you through the activity.
Any questions? Please ask.
Mrs. Ponciano
Thoughtfully complete all parts of the activity guide.
If you missed class, slides are provided to guide you through the activity.
Any questions? Please ask.
Mrs. Ponciano
Due:
In your journal, copy the vocabulary and answer the question(s).
Vocabulary:
Input - the information computers get from users, devices, or other computers
Output - the information computers give to users, devices, or other computers
Question:
Imagine that you are going to recommend a pet to someone. What are three questions you would ask them to help make that recommendation?
1.
2.
3.
Vocabulary:
Input - the information computers get from users, devices, or other computers
Output - the information computers give to users, devices, or other computers
Question:
Imagine that you are going to recommend a pet to someone. What are three questions you would ask them to help make that recommendation?
1.
2.
3.
Due:
1. Copy the diagram into your journal, in the center of the page.
2. For each step of the process:
Write one general tip that could be useful no matter what problem someone is trying to solve.
OR, write an example (from one of your problems) for each step.
Use your activity guide from yesterday as a resource.
3. When done, submit a picture.
Any questions? Please ask.
Mrs. Ponciano
2. For each step of the process:
Write one general tip that could be useful no matter what problem someone is trying to solve.
OR, write an example (from one of your problems) for each step.
Use your activity guide from yesterday as a resource.
3. When done, submit a picture.
Any questions? Please ask.
Mrs. Ponciano
Due:
U1L02: What are some common steps we can use to solve many different types of problems?
Complete the activity guide below.
Discuss each question with your group and collaborate on your response.
Answer all questions thoughtfully and completely, preferably in complete sentences.
Any questions? Please ask.
Mrs. Ponciano
Complete the activity guide below.
Discuss each question with your group and collaborate on your response.
Answer all questions thoughtfully and completely, preferably in complete sentences.
Any questions? Please ask.
Mrs. Ponciano
Due:
On schedule 6 days (when we start with 6th period), we will have 3rd period during the 4th hour of the day.
For 6th graders, this is usually when you have lunch.
Would you prefer to have...
1st Lunch:
Period 6
Nutrition
Period 1
Period 2
Lunch
Period 3
Period 4
Period 5
OR, 2nd Lunch:
Period 6
Nutrition
Period 1
Period 2
Period 3
Lunch
Period 4
Period 5
For 6th graders, this is usually when you have lunch.
Would you prefer to have...
1st Lunch:
Period 6
Nutrition
Period 1
Period 2
Lunch
Period 3
Period 4
Period 5
OR, 2nd Lunch:
Period 6
Nutrition
Period 1
Period 2
Period 3
Lunch
Period 4
Period 5
Due:
Click on the link below.
Sign in to code.org (or I won't be able to give you credit for today's activity).
If you don't see your name in the upper right corner, you are NOT signed in.
Complete and click "Continue" or "Finish" on all 12 levels.
Take a screenshot of your completed level 12 and submit.
Any questions? Please ask.
Mrs. Ponciano
Sign in to code.org (or I won't be able to give you credit for today's activity).
If you don't see your name in the upper right corner, you are NOT signed in.
Complete and click "Continue" or "Finish" on all 12 levels.
Take a screenshot of your completed level 12 and submit.
Any questions? Please ask.
Mrs. Ponciano
Due:
Complete the activity guide below using Kami.
Discuss each question with your group and collaborate on your response.
Answer all questions thoughtfully and completely, preferably in complete sentences.
Any questions? Please ask.
Mrs. Ponciano
Discuss each question with your group and collaborate on your response.
Answer all questions thoughtfully and completely, preferably in complete sentences.
Any questions? Please ask.
Mrs. Ponciano
Due:
After watching the videos:
Complete the journal questions by clicking on the link below the videos (that you watched in class)
When you have completed the Google Form, mark as done.
Any questions? Please ask.
Mrs. Ponciano
Complete the journal questions by clicking on the link below the videos (that you watched in class)
When you have completed the Google Form, mark as done.
Any questions? Please ask.
Mrs. Ponciano
Due:
Share the "Welcome Back!" slide show with your parents.
Ask them to read & sign the syllabus - it's in Spanish on the backside.
Take a CLEAR picture of the completed, bottom portion.
Submit the picture - if you don't know how to do that, please ask.
Any questions? Please ask.
Mrs. Ponciano
Ask them to read & sign the syllabus - it's in Spanish on the backside.
Take a CLEAR picture of the completed, bottom portion.
Submit the picture - if you don't know how to do that, please ask.
Any questions? Please ask.
Mrs. Ponciano
Due:
Click on the survey below.
When complete, mark as done.
Any questions? Please ask.
Mrs. Ponciano
When complete, mark as done.
Any questions? Please ask.
Mrs. Ponciano